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In Hostradamus the player takes the role of Hostradamus, the child of a god and a human woman. Now he walks on earth to do good deeds and rescue humanity from evil which manifests as goblins. So he walks freely through the world, solves object based puzzles and conducts multiple choice dialogues. Because the camera is fixed behind Hostradamus' back he is moved by the keyboard keys. The mouse is used to interact with items and people.

The player also has to look after his health. He has a thirst and hunger meter which increase during the course of the game and decreasing when he eats or drinks. If both or one value is above 100 the player uses health; if both are under 40 he gains health back. With potions he can increase his health directly. During the course the player meets bunnies which are his allies. They have the same health system as the player - this means he has to bring them food and water regularly. They are also regularly attacked by goblins which take away a chunk of their health.

If the health of Hostradamus or one of the bunnies reaches zero the game ends. When starting a new game the player has a choice of three playing modes: Action (focuses on the health balancing with easy puzzles), Logic (harder puzzles with a more generous time limit) and Normal (a mix between the other two).


Hostradamus: Hoffnung einer verlorenen Welt Windows Speaking with an old man (demo version)
Hostradamus: Hoffnung einer verlorenen Welt Windows Main Menu (demo version)
Hostradamus: Hoffnung einer verlorenen Welt Windows Starting the adventure  (demo version)
Hostradamus: Hoffnung einer verlorenen Welt Windows Status screen (demo version)

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Critic Reviews

Adventurespiele Sep 15, 2005 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Adventurearchiv Oct 13, 2005 68 out of 100 68
GameStar (Germany) Nov, 2005 28 out of 100 28


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Patrick Bregger (192194) added Hostradamus: Hoffnung einer verlorenen Welt (Windows) on Oct 30, 2009