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I was an Atomic Mutant! (Windows)

Published by
Developed by
ESRB Rating
100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

Stylistic destruction a lot of campy fun, and less filling Kasey Chang (3654) unrated
Rampage for the modern age Atomic Punch! (151) 4 Stars4 Stars4 Stars4 Stars4 Stars
Unknown Gem LeChimp (304) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description MobyScore
Acting The quality of the actors' performances in the game (including voice acting). 3.9
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.7
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.1
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 4.0
Overall MobyScore (7 votes) 3.5

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
PC Gamer
As depicted in I Was an Atomic Mutant!, the goal is simple: crush and destroy. Yet, you’d be surprised how much thought goes into my work: exploiting the incendiary nature of cars and gas tanks, for example, or looking for power-ups and disintegrating puny tanks, jet fighters, and stealth bombers before their artillery can halt my misunderstood deeds. All that’s missing is a multiplayer mode, but given IWAAM’s sub-$20 price, I can’t complain. Take it from a colossal floating brainstem: this game is a probing look at the atomic mutant lifestyle. So, until my devastating fury rips you asunder, I bid you adieu.
7Wolf Magazine
Кто бы что ни говорил, а мне игра понравилась именно своей идеей и масштабом дозволенных разрушений. До безобразия тупое изничтожение городов позволяет отдохнуть за игрой, не засоряя голову всевозможными сюжетными хитросплетениями и прочими игровыми штучками, добротная атмосфера дешевого ужастика располагает однозначно и даже шероховатости визуального ряда не позволяют оторвать глаз от серий мощнейших взрывов, сопровождающихся знакомыми меткими высказываниями окружающих людишек. В конце вам точно захочется сказать, что I Was An Atomic Mutant!
Game Over Online
After playing I Was an Atomic Mutant, a movie monster action title developed by Canopy Games, I’ve decided on a new policy for myself. I’m not going to spend longer reviewing a game than I did playing it. Now, if I were a slow writer, then that could present a problem, especially since I review a lot of adventures, and the over-under for adventures is in the neighborhood of eight hours. But I’ve been writing reviews for a while now, and I can usually pump one of these things out in 2-3 hours.
On the outside, I Was an Atomic Mutant seems wildly successful at staying true to its subject matter. It has funny, great-looking menus, clever cinematics, an incredible original score, and lots of little details perfectly suited to its subject matter: 1950s giant monster movies. It's easy to become so charmed by the game's presentation (and the game's $20 price tag) that you start to forget that somewhere in this otherwise entertaining set of features there needs to be a good game. And, unfortunately, actual gameplay is I Was an Atomic Mutant's worst part.
Godzilla, King Kong, la femme géante... Tous ces films ont évidemment marqué l'histoire du cinéma même s'ils passent pour des navets aujourd'hui. I Was An Atomic Mutant leur rend là un vibrant hommage, remettant le concept de Rampage au goût du jour au passage.
For a few brief, shining moments, I thought I Was An Atomic Mutant! might just be the first real sleeper hit of 2003. The concept seemed too cool to miss: styled around campy 50's sci-fi films, you'd play one of four super-sized, radiationally-charged mutants, hell bent on destroying everything in sight. Cities would fall under your atomic power! Planes would drop from the sky at a mere glance! Puny humans would be squashed under your feet! In-game movies recalled the best (or worst) of Mystery Science Theater 3000. What could go wrong?
Adrenaline Vault, The (AVault)
Canopy games set out to create something unique and entertaining, and they’ve succeeded. This title is full of dramatic flair and humor, but the truth is that when the humor gets old the gameplay grows stale quickly. At the end of the day, there simply isn’t enough to keep monsters on their destructive path. By about the 10th level, players will gain an overwhelming “been there done that” sensation, even with the sighting of a new human weapon, which is almost always a near carbon copy of early-stage weapons with more powerful results. Atomic Mutant is a fun game that could have been better if Canopy took extra steps to keep it new and exciting. An auto-level generator would have worked wonders for this title, or simply giving each monster a different area to destroy instead of the same bland desert cityscape over and over again. As it stands, Atomic Mutant is hard not to recommend simply because it offers a kind of fun seldom seen in its price range.
Game Freaks 365
The game lasts for about four or five hours and you can always come back to it if you need to destroy something. While the graphics are old, the explosions are nice and the human cries for help have a satisfying touch to them. This game was more fun than I expected and it is worth about five times as much as I paid for it in Germany.
Machen wir uns nichts vor, ohne die kultige Verpackung würde es Atomic Mutant nicht mal über die 50%-Hürde schaffen. Mit seiner konsequenten, originellen B-Movie-Atmosphäre übt der Titel jedoch diesen Trash-Charme aus, mit dem beispielsweise "Plan 9 from outer space" immer wieder Zuschauer in seinen Bann zieht. Das Spielprinzip ist sinnlos und stupide, keine Frage, und praktisch ohne echte Herausforderung. Dennoch ertappt man sich dabei, öfter als einem lieb ist, mit Brain und Reptomicus die kümmerlichen Erdlinge zu strafen und alles in Schutt und Asche zu legen. Für einen Mid-Price-Titel von ca. 20 Euro also durchaus ok.
GameStar (Germany)
Jetzt war ich ein Atom-Mutant und muss sagen: selten so gelacht am PC. Die Aufmachung ist stimmungsvoller als die einer durchschnittlichen RTL-Sängerwettstreitbühne. Auch die 3D-Grafik ist solide und stimmig. Besonders langfristig hält der Spaß allerdings nicht an: Letztlich probiert man die vier Alien-Arten und deren Spezialwaffen, freut sich über ein paar nette Gags – und muss dann miterleben, dass sich alles ganz schnell wiederholt.
Si l'on se limitait à la dimension technique, au plaisir de jeu offert par le gameplay et à la durée de vie, I Was An Atomic Mutant n'aurait certainement pas les honneurs d'atteindre la moyenne. Maintenant, il me semble juste de prendre en compte également son faible prix et surtout la dimension kitsch qu'il dégage et qui ravira les nostalgiques et les inconditionnels de cinéma fantastique des années 50.
Worth Playing
Overall this game had so much potential, its just that Canopy didn’t capitalize on that potential. This was the first game to take a stab at brining the classic monsters of the 50’s to life. For that Canopy deserves credit. The enemy selection was quite a pleasant surprise, with 15 different enemies to choose from. It would have been nice to see some more monster characters to choose from though. The games potential was crushed by the poor graphics, short duration and pathetic city design. It was unfortunate that Canopy could not invest a few months more effort in the game, but that is too be expected for a budget game. If you are looking for a quick fix of classic monster mayhem, then this is the game for you; at the same time, if you want a good quality monster sim, you better look elsewhere.
Zugegeben, durchgespielt habe ich nicht alle Monster, da mir nur der Godzilla-Verschnitt und der Mutant aus der Dimension X wirklich Spass gemacht haben. Nach einem stressigen Counter Strike War genieße ich es dann aber, einfach loszustapfen und alles platt zu machen, was mir gerade so im Wege rumsteht. Dadurch dass es auch so stimmig in Szene gesetzt ist, kann ich mich dann richtig in die Haut des Mutanten hineinversetzen und mich wirklich wie er fühlen. Dadurch und durch die kurzweilige Arcade-Action wird „I was an Atomic Mutant“ als kleiner Spielesnack immer einen Stammplatz auf meiner Festplatte behalten.
PC Games (Germany)
Schon in den Fünfzigerjahren fielen Wolkenkratzer in sich zusammen - und zwar im Kino, wenn Rieseneidechsen, mutierte Robotergehirne und 15 Meter große Amazonen ganze Städte in Schutt und Asche legten. I Was an Atomic Mutant ist eine Hommage an die klassischen Monsterfilme und bietet damit Trash auf höchstem Niveau.