Solomon's Key for the NES was released in Japan on this day in 1986.

Icewind Dale (Windows)

84
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.
Written by  :  Indra is here (19677)
Written on  :  Mar 10, 2002
Platform  :  Windows
Rating  :  4 Stars4 Stars4 Stars4 Stars4 Stars

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Summary

Superb RPG - But it lacks the soul of AD&D

The Good

For players that have been around since the first AD&D rpg's, a dream come true is when you actually see what those spells are good for in battle. This game is one of the long lists of that made that happen (finally burning touch has its uses..hehehe).

The real-time combat was excellent, fast and rough (you'll discover later that there are some real-time combat of of future AD&D stink...ehem...like the 3D Pool of Radiance).

The graphics were astounding, although I don't recall there was a very good intro, like Diablo? Then again, who can compare the graphics of Diablo...HA!

The Bad

There was something that I was EXTREMELY disturbed about the game, which is probably the only reason I bothered to review this game anyway.

THE LANGUAGE! My God, I do recall some kind nasty lines (although optional), that some of the characters (your) leader could say, if you chose that. Hey, I know, your characters could be chaotic evil, but this is a GAME, where KIDS play, and this is not something a AD&D game should introduce: Foul Language, its bad for the morals, mate. An -E grade for "Soul" for the creators of this game!

The Bottom Line

Nice, if you don't mind the language...