DescriptionIn the near future, Cold War has reignited between USA and People's Republic of China. CIA has requested assistance of British MI6 to send an agent into Volgia, a fictional state under control of General Nagarov which he founded after the dissolution of the Soviet Union. The player takes control of John Cord, MI6 agent chosen for the assignment. His investigation turns out to be anything but simple.
In Cold Blood has characteristics of an adventure game, a stealth game, and a shooter. It relies on puzzle-solving but also includes action segments. Progress in the game is mostly achieved by collecting items and talking to various characters to find clues. Many conversations consist of multiple-choice dialogues. At certain points it is necessary to use stealth to proceed undetected, or attempt to solve the situation violently. Combat is fairly simple and consists of melee fighting (punches) or shooting.
- "Не зная страха" -- Russian spelling
- "ICB" -- Abbreviated title
- "De Sang Froid" -- French title
- "Cold Blood" -- German title
- "A Sangue Frio" -- Brazilian title
- "A Sangue Freddo" -- Italian title
- "A Sangre Fría" -- Spanish title
Part of the Following Group
|Distinctive, fast and fun.||Ola Sverre Bauge (235)||unrated|
|Game Vortex||2001||95 out of 100||95|
|Adventure Classic Gaming||Jun 15, 2011||80|
|Computer Games Magazine||Mar 05, 2001||80|
|Jeuxvideo.com||Nov 14, 2000||15 out of 20||75|
|4Players.de||Nov 06, 2000||74 out of 100||74|
|GameSpy||Apr 03, 2001||66 out of 100||66|
|Absolute Games (AG.ru)||Oct 24, 2000||65 out of 100||65|
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DevelopmentCharles Cecil, interviewed in PC Review of November 1997, in conjunction with the release of Broken Sword II: The Smoking Mirror:
At the moment 3D games tend to look very samey. If we use the 3Dfx card then they tend to look like every other 3Dfx game. At the moment this is the very thing we're trying to decide - whether or not we'll be using 3D graphics in what we do next.
PlotThe plot of the game strangely resembles Andrew Plotkin's text adventure Spider and Web (1998). Whether or not Revolution Software nicked plot elements remains unknown.
Mobile versionIn October 2000, In Cold Blood was the first popular commercial PC game to get a simultaneous release as a mobile phone game, stripped down in graphics and gameplay at hand-held standards. The game used WAP technology and was published by Ludiwap. The first episode was available for a free trial.
Information also contributed by Mo and Ola Sverre Bauge.
Related Web Sites
- Developer Interview (Just Adventure's Ray Ivey interviews Charles Cecil about In Cold Blood before its release.)
- Wikipedia: In Cold Blood (Information about In Cold Blood at Wikipedia)