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SummaryTries to do something different and new - and mostly succeeds
The GoodIt played like a movie; I know David Cage and company tried to do this. And I think they pretty much succeeded. I like that there is an actual plot, and that it is not all mindless button-mashing (although there is a fair amount of that). They tried to do something creative and new in terms of the controls, and this alone makes this game worth taking a look at. The visuals and on-screen presentation are also very good. This is a really well-conceived game.
The BadAs others have commented, the controls can be very hard to get the hang of. I started with a Saitek gamepad, which gave good Force feedback effects but lacked the precision necessary to succeed at any of the button-mashing levels. I eventually tried an XBox 360 gamepad (more expensive, but worth it) which was the only gamepad precise enough to allow me to advance through the levels. With the standard driver, Force feedback was not an option. After some tweaking, I finally managed to get the open-source XBCD driver installed and configured to my wishes, which gave me good Force feedback. As installed, I doubt the gamepad configuration suits anyone.