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SummaryIn the purgatory
The Good3rd Person Shooters (or action games) games are rising. We have many games of this genre, most of them really good games, but there are many others which aren't. Max Payne is probably the best one, with a new concept of gaming inspiring many other games (infernal could be one of them). We have in mind many attempts of games trying to climb up to the top of this genre and then falling to the abyss of failing. We could talk about games like Enter the Matrix, which was a bad example of what shouldn't be done.
Max Payne is the perfect game, and using the Infernal's catholic connotations, it's the paradise of action games, a deep story, a perfect main character and a revolutionary gameplay featuring bullet time (for the first time if I'm not wrong). Max Payne is Heaven as Enter the Matrix is Hell, and Infernal is in the purgatory awaiting for something that probably will never comes. The game is in the middle, it's not the best game, but (for sure) it's not the worst out there.
The game is really simple, you have to kill everyone, nothing more. Sometimes you have to solve some easy puzzles, but it won't take time to find a solution to keep on with the game. There are many weapons, and three difficulty levels. It sounds as simple as it is, it has no special things to do, or secrets to find, just play the game once and you've seen all.
Game's not short, it has 4 missions, but they're long. Different stages and different enemies to kill too. Healing system is good and original. You can heal yourself absorbing the dead bodies of your enemies, and you'll get ammo from them too with this process.
The BadInfernal's beginning is promising. The first introduction level is very attractive, with many details in a modern building, shooting all the time and nothing more, pure action. But.. where's that essence during the game? When you start the real game you'll be waiting a mission including all those things that you saw, not just simple stages without remarkable details, but it never comes. You may want some futuristic stages or something like that, at least modern buildings, some office complex...
Gameplay is not as good as it should be. Covering system is ridiculous, and soon you'll realize that it's not necessary, so, you won't use it. Apart from that, throwing a grenade is a bit frustrating. They're useful and effective, but Ryan needs a lot of time to throw them.
Music changes during the game when the action comes, but there's just one song, and it will start playing every time that you see an enemy. It's good for the first 5 minutes, but then it's repetitive because you'll listen it a lot of times. By the way, ambient music for stages is good.
The main story is stupid, something like a science-fiction/action movie featuring angels, demons, and many other cliches, anyway, it's not the most important thing in a game like this... but the main character is a tough guy, so tough that you'll hate him soon. He will adopt an unbearable attitude during the whole game. Alex's a bit of a show-off and you will never like him (anyway, sometime's he'll make you laugh a little...)