Trivia
In the German gaming magazine PC Player (issue 01/1998) Interstate '76 received a special award for the "Best Atmosphere in 1997".
The cars that appear in Interstate '76 are all based on real cars (of course the names had to be changed because of copyright/trademark issues).
Some of the cars in Interstate '76 and the cars they're modeled after:
- Courcheval Cavera - Chevrolet Camaro.
- Courcheval Courchelle - Chevrolet Chevelle.
- Courcheval Manta - Chevrolet Corvette Stingray.
- Courcheval Royale - Chevrolet Caprice.
- ABX AMZ - AMC Javelin AMX.
- ABX Leprechaun - AMC Gremlin.
- Dover Lightning - Dodge Challenger or Dodge Charger.
- Picard Jackrabbit - Plymouth Superbird.
- Picard Piranha - Plymouth Barracuda.
- Phaedra Palomino - Ford Mustang.
- Phaedra Pony - Ford Pinto.
- Phaedra Clydesdale - Ford Bronco.
- Phaedra Rattler - Shelby Cobra.
- Phaedra Coupe - Ford Coupe (Street Rod).
- Glenn Inc. Bushmaster - Jeep.
- Jefferson Sovereign - Lincoln Continental.
- Vikea 420 Wagon - Volvo 420 GL.
- Moth Truck - Mack Truck.
Contributed by
Roedie (5139) on Aug 19, 2001.
To promote the game Activision made what has to be the most extravagant videogame contest ever: Purchasing specially marked boxes of I76 at Electronics Boutique gave you the chance to enter a sweepstakes were you could actually win the official I76 car! (the blue muscle car in the game's cover). 50 3rd prize winners would get the I76 soundtrack, 25 2nd prize winners would get a CGW "prize package" and 25 first prize winners would get a Sidewinder 3D pro joystick, BUT if you found a golden key in your game box, then you could visit the Activision HQ along two other contestants, have dinner with the I76 production team at Hard Rock cafe, visit Universal Studios, etc.,etc and hopefully beat the other two contestants and go home in the I76 car!
Contributed by
Zovni (9139) on Jun 29, 2001.
For Interstate '76's soundtrack Kelly Rogers, director of music production at Activision, recruited among others songwriter and former Santana keyboardist Tom Coaster as well as Third Eye Blind's Arion Salazar. Groovy!
Contributed by
Zovni (9139) on Jun 28, 2001.
One type of wheels you can put under your car is the 15 inch Krager. A reference to the producer of this game; Scott Krager.
Contributed by
Roedie (5139) on Jun 09, 2001.
There is actually a "Interstate '76 Gold Edition", which is the game with GLIDE and Rendition 3D support. However, the name was later reused to re-release Interstate '76 Arsenal.
It is a common misconception that the cinematic cutscenes are performed in realtime by the 3D engine of the game. Although they use solid-filled polygons and low-vertex models, they are pre-rendered and compressed with the Cinepak codec. They are not rendered in realtime. The blocky appearance of the cutscenes is intentional.
Contributed by
Trixter
(8866) on Dec 17, 1999.