Description
Jagged Alliance 2: Wildfire is a stand-alone expansion of
Jagged Alliance 2. While
Wildfire is technically no different from the original game ( in story, gameplay, etc.), the game however introduces the following upgraded game mods, including:
- Over 80% of the maps have been modified (210 out of 260), including vegetation, farms, roads, military facilities etc;
- Modified and re-balanced items, gear and weapons bringing it closer to dangerous "real-life" situations;
- All military facilities increased defensive capabilities: Added mine fields, fences, watchtowers, perimeter lighting and alarms;
- Additional new weapons: USP, Uzi, UMP, MP5A3, Mini-30, HK33, G36, MP7, MSG90, AN-94, RPK, V-94, VAL, VSS;
- The Mafia has taken on a new role and is now part of the Arulcan order;
- Added difficulty of enemies, in both significant quantity (almost double the number) and quality (AI);
- The Arulco's population are now more loyal to the local government, in addition to increase support penalty towns for civilian deaths;
- Existing weapons’ graphics and sounds have been replaced for a more realistic approach.
Alternate Titles
- "铁血联盟2:野火" -- Chinese Title (Simplified)
- "Jagged Alliance 2: Возвращение в Арулько" -- Russian Title
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Trivia
Insolvency issues of
Strategy First Inc. led to the inability to provide full royalties to developer
i-Deal Games Studios for Jagged Alliance 2: Wildfire. This prompted i-Deal to take legal action by sending an official Notification of Termination to Strategy First on the grounds of "breach of contract" on June 8, 2004. By June 26, 2004 the contract was formally terminated. No payment or settlement was officially reached by the two companies.
This entry to the MobyGames database was contributed by
kbmb
(400) on Mar 09, 2004.