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SummaryYou call this a game?
The GoodWithout a doubt in my mind, this is the biggest disappoinment in the history of PC Gaming. Three years in development. Developed by the creator of the first person shooter. Action/RPG gameplay. The Quake 2 engine. So what's wrong with it? Ion Storm developed it or way too long! If it made its original release date, Daikatana would have been an innovative, fun game. Reason one: Graphics were excellent. Reason two: First game to play with two buddies that help you through the game. Reason three: Find-the-key, kill everything gameplay was still passable as a good game. Reason four: RPG elements. Reason five: exciting multiplay deathmatch Three years later, classic games like Half-Life, Rainbow Six, Deus Ex, System Shock 2 and Unreal Tournament alll have these features and were revolutionary while Daikatana stays the same, but with buggy gameplay and stupid AI. Well a few parts are good about Daikatana, like some of the Greek levels are good.
The BadWell, the part that is the worst is the first level. You roam a swamp, searching the ground and air for evil flies and frogs, killing them using a sluggish bee-shooting gun! What? this is fun? In the more interesting levels, all the enemies do is like 'blow up' when you kill them. Multiplay is boring and lame, lag-filled fun, just as 'fun' as the maps. I cannot think of how I could recommend it when there are so many better games out there.