DescriptionLa La Land 2
is the second title in a series of experimental games where the communication between the player and the game is rendered abstract. It is a short, surreal tale about a recurring character in the series, blending seemingly familiar game mechanics, and generally a haunting atmosphere and soundscape together. The game looks as if it was randomly thrown together with the least amount of effort, but this is done deliberately. Players need to break through the surface and leave behind conventions to discover the story where many thoughts and morals are hinted at.
The game consists of two screens, where players control the dog-like character biggt. Dealing with the distribution of wealth, biggt can move to a room of nobles and collect an unidentified substance from the nobles. He can transport it to a poor fishhead, who keeps track of the amount of money he gets out of it and only wants more.
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This entry to the MobyGames database was contributed by Sciere (206030)
on Mar 18, 2009.