DescriptionLand of the Dead: Road to Fiddler's Green is a FPS prequel to the 2005 George A. Romero film. It is also the first game based on a George A. Romero property.
You are Jack, a hick farmer who wakes up to find a stranger on his property. The stranger is a zombie, the first of many he encounters in the game. Using whatever ranged and melee weapons he can find, Jack pummels the undead back to where they came from in the goriest fashion possible. He works his way through a number of typical Romero locales (50's style hospital, cornfields, abandoned police station, loading docks, etc) on his way to Mr. Kaufman's walled city. Once there, Mr. Kaufman asks Jack to help him clean up Fiddler's Green, a luxury condominium tower. This is where the game ends, and the movie picks things up.
Land of the Dead: Road to Fiddler's Green features an interesting limb specific damage system, meaning the player can literally blow the undead to pieces. It also features multiplayer over Xbox live, system link and Internet (PC). Up to eight players can enjoy deathmatch, team deathmatch, capture the flag and invasion modes with a twist - hungry zombies are coming after everyone!
- "活死人之地" -- Chinese title (simplified)
- "Земля мертвых: Дорога к Фиддлерз Грин" -- Russian title
Part of the Following Groups
- 3D Engine: UnrealEngine2
- BPjS / BPjM indexed games
- Inspiration: Horror movies
- Inspiration: Movies
- Theme: Zombies
|This Road Needs Some Work.||Terrence Bosky (5235)|
|100% Zombie Killing FPS Goodness||festershinetop (9481)|
The Press Says
|Game industry News (GiN)||Dec 05, 2005||80|
|GamersMark||Nov 23, 2005||5.5 out of 10||55|
|Strategy Informer||Feb 22, 2006||5.2 out of 10||52|
|Shooterplanet||Jul 02, 2007||50 out of 100||50|
|Game Freaks 365||2005||4 out of 10||40|
|PC Powerplay||Jan, 2006||30 out of 100||30|
|GameSpot||Feb 10, 2006||2.1 out of 10||21|
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Copy protectionUnlike most commercial games currently available, Land of the Dead: Road to Fiddler's Green installs fully on the PC and is playable without a CD-ROM in the drive. The manual even suggests (as a troubleshooting measure) copying the two CD-ROMs to a folder on the desktop and installing from the setup.exe file there, bypassing the disks.
DevelopmentLand of the Dead was originally developed as a singleplayer PC game called Day of the Zombie, which had a four month development cycle and was ready for October 2004 release. Day of the Zombie was shown to Universal Studios around the time the movie Land of the Dead was being filmed in Toronto, Canada (where Groove is headquartered) - this is how the license was secured. The game was ported to Xbox, multiplayer functionality was added and environments were added to tie the game to the movie.
Information also contributed by Terrence Bosky
Related Web Sites
- Groove Game's Land of the Dead: Road to Fiddler's Green Site (Features news about the game's release, a guide to the game, and hosts support information.)
- Land of the Dead Movie Site (Official web site for the movie on which this game is based.)
- Land of the Dead: Road to Fiddler's Green Official Site (The official site for the game features news, screenshots, and other publicity material.)