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Copper is the bastard son of Eric LeGré, brother of King Richard and commander of the White Army who had a relationship with a half-dracoid dancer, Copper's mother. On a pig hunt with his father and brothers, who resent him because of his mixed blood, some rift hounds appear from another dimension and kill everyone but Copper himself. He is able to escape, but the monsters take his soul with them. It is Copper's task to prove himself in a world where everyone suspects him of having killed his father and brothers to claim the throne. His second task is to find out how to get his soul back.

Lands of Lore III is the third and final part in Westwood's Lands of Lore series. Just like the previous game, it is an action RPG played from the first-person perspective. It introduces features such as mouse-look and inventory quick spots, but is otherwise similar to its predecessor in basic gameplay mechanics. Copper can jump, crouch, and attack any creature encountered in the game with melee and ranged weapons or magic spells. Unlike the previous game, polygonal objects and characters are used, and pre-rendered 3D cutscenes replace live action movies.

After the introduction the player is free to join one or more guilds in the city of Gladstone: Fighters, Clerics, Magicians and Thieves. Each guild comes with different abilities, upgrading Copper's rank three times within each chosen path. These abilities include, among others, requiring less time to swing a weapon, becoming a sniper, drawing mana from the environment, reviving companions, etc. By using actions linked to the guild (fighting with swords, using magic, healing, lockpicking), the player character's expertise improves. The protagonist is also offered a familiar, a creature that helps him during the quests. These familiars come with their own abilities, which include identifying various types of objects, protection from certain kinds of damage, picking locks, etc.

Copper has a large inventory, room for spells, a compass, a map, a journal and meters for health, mana and hunger. There is a fairly large amount of freedom; the player can opt to kill innocent NPCs and choose different ways to finish the game, with many side-quests. The locations include a volcano world, a frozen world, the underworld and various caves, woods, lairs and castles.


Lands of Lore III Windows Volcanic caves are pretty much filled with creatures that can shoot from a distance, and might be resistant to fireballs.
Lands of Lore III Windows In case you ever get lost, you can always check your current location on AutoMap feature.
Lands of Lore III Windows (Shot 1 out of 2) This clearly illustrates how the game will look for those who ain't owners of 3D accelerator graphic cards. It will always be bright so you won't have to worry about dark places ;))
Lands of Lore III Windows (w/o 3d acc) You can reduce your playing window size if you want to keep an eye on your inventory.

Promo Images

Lands of Lore III Avatar
Lands of Lore III Avatar


Alternate Titles

  • "黑暗王座 III" -- Chinese spelling (traditional)
  • "LOL3" -- Common abbreviation

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User Reviews

Be yourself - be dracoid! Unicorn Lynx (181365) 4.33 Stars4.33 Stars4.33 Stars4.33 Stars4.33 Stars
Better than LOL: Guardians of Destiny ^LutheR^ (124) 4 Stars4 Stars4 Stars4 Stars4 Stars
Newer but not necessarily better MAT (175032) 3 Stars3 Stars3 Stars3 Stars3 Stars
A bitter disappointment. What happened, Westwood? Thohan (19) 1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars

Critic Reviews

Gamezilla May 14, 1999 88 out of 100 88 1999 85 out of 100 85
Gameplay (Benelux) Apr 30, 1999 79 out of 100 79
Power Unlimited Jul, 1999 7.8 out of 10 78
Game Over Online Apr 30, 1999 77 out of 100 77
PC Player (Germany) Jun, 1999 70 out of 100 70
IGN May 17, 1999 4.9 out of 10 49
Svenska PC Gamer Jun, 1999 59 out of 100 41
Computer Gaming World (CGW) Jul, 1999 2 Stars2 Stars2 Stars2 Stars2 Stars 40
PC Accelerator Jul, 1999 4 out of 10 40


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Next to the main quest, there is a large amount of secrets, trading, hidden items and loose threads in the storyline. The initial release was plagued with bugs, later fixed in a patch, but there are still bugs that can halt the gameplay completely.


  • The paintings on the walls in the Draracle's chambers are actually shots of cinematics from Lands of Lore: Guardians of Destiny.
  • The base that you enter in the final portal world is actually a base used by the Brotherhood of Nod from Command & Conquer. You can tell because there are symbols on the walls showing the scorpion's tail logo and the Mainframe boss and voice you hear is actually Cabal, also from Command & Conquer.
Information also contributed by Nicholas Smith and Sciere

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MAT (175032) added Lands of Lore III (Windows) on Feb 11, 2000