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PROJECT MANAGEMENT | | Senior Producer | Daniel Palix | | Planning Manager | Laurent Estienne | | Technical Manager | Arnaud Guyon | CREATION TEAM | | Scenarios | Christian Nabais | | Dialog | Christian Nabais | | Graphics | Pierre-Henry Laporterie (Lead Artist), Thierry Burlot (Lead Graphic Designer), Matthieu Delarue, Christophe Faivre, François Gendron, Olivier Lesaint, Anne Mounier, David Millet, Stéphanie Pouzol, Lionel Prats (Special Thanks) | | Character Design | Eric Juszezak | | Animation | Drifa Benseghir (Lead), Marc de Flores (Second Lead), Wilfried Ayel, Fabien Brandilly, Guillaume Cessot, Michel Guillemain, Loubna Bounoir, Cyrille Martin, Boris de Moffarts, Philippe Penaud, Hélène Pierre | | Game Design | Pierre-Olivier Clément (Lead), Arnaud Mametz (Second Lead), Adrien Banet-Rivet, Renaud Charpentier, Gregory Palvadeau, Xavier Plagnal | | AI Scripts | Arnaud Guyon (Lead), Sebastien Clavaud, Sébastien Dezautez, Laurent Gérard, Yannick Gerber, Michaël Veaudour | | Video Engine | Mathieu Breda, Olivier Martineau | | Videos | Mathieu Breda (Storyboarding), Charles Beirnaert (Lead), Corinne Bouvier, François Coté, Sandrine Houallet, Robin Kobrynski, Véronique Lacombe, Jérome Lionard, Gilles Monteil, Patrick Pelletier, Allan Treitz | | Engine and Tools | Gilles Vanwalleghem (Lead), Olivier Albiez, Xavier Billault, Anthony Botrel, Guillaume Clément, Yann Courties, Sébastien David, Yann Duchêne, Benoit Germain, Stéphanie Lacroix, Chantal Oury, Isabelle Prévost, Yann Le Guyader, Olivier Saillant, Guillaume Souchet, Jacques Thénoz, Carlos Torres-Cros, Marc Trabucato | | Data Management | Malika Sahla (Lead), Raphaël Dominguez | | Testing (France) | Raphaël Dominguez (Lead), Alexandre Froment, Erwan Gros, Mikaël Jammes | | Testing (Canada) | Benoît Gagnon (Lead), Martin Asnong, Maxime Faucher, Eric Laperrière, Michel Morin, Jo-Ashley Robert, Mehdi Serrar, Martin Tavernier, Jean-Yves Thiboutot, Antoine Thisdale, Éric Visconti | Sound | | Sound Producer | Sylvain-Luc Brunet | | Producer | Christine Chosson | | Sound Design | Isabelle Ballet (Lead), Vincent LeMeur | | Production Coordination | Marine Lelièvre | | Sound Effects | Big Wheels, Frédéric Devanlay | | Music by | Eric Chevalier | | Guitar | Claude Samard | | Music Editing | Guillaume Billaux | | Mixing by | Martin Dutasta (at Ubi Sound Studio-France), Christophe Marais (at Notez Bien Studio-France) | | Actors Director | Eddie Crew | | Voices | Robert Burns, Sarah Cleather, Matthew Geczy, Eddie Crew, Gay Marshall, Irene Palko, Barbara Weber, Ken Starcevic, Allan Wenger, Dana Burns Westberg | | Voices Recorded by | Martin Dutasta (at Ubi Sound Studio-France), Lionel Bouhnik (at Ubi Sound Studio-France) | | Voices Editing | Laurent Bonnet, Christine Webster | Localization | | Senior Localization Project Manager | Anne Perreau | | French Version | Martial Le Minoux | | French Voices | Patrice Baudrier, Bruno Choel, Cathie Diraison, Jean Guiet, Manuelle Haeringer, Nathalie Homs, Thierry Jahn, Soase Le Braz, Martial Le Minoux, Gilbert Levy, Jean-Pierre Michael, Antoine Tomé | | English Version Adaption | Eddie Crew | | Spanish Version Adaption | Aguamass Media | | Italian Version Adaption | Project Synthesis | | German Version Coordination | Dieter Pfeil | | German Version Adaption | Isderian Shamada | GENERAL MANAGEMENT | | Studio Manager | Stéphane Faureau | | Manager | Éric Tremblay | | Hi‑Res‑Studio Lead | Sophie Penziki | | Sound Studio Manager | Sylvain-Luc Brunet | | Total Project Localization Lead Worldwide | Coralie Martin | | Script Supervisor | Alexis Nolent | | Publisher: Ubi Soft Entertainment CEO | Yves Guillemot | | International Production Director | Christine Burgess-Quémard | | International Operational Director | Michel Pierfitte | | International Content Director | Serge Hascoët | | International Content Manager | Nicolas Schoener | | Approval Coordinators | Nikola Milisavljevic, Willie Wareham | MARKETING | | Europe Marketing | Stéphanie Langlois, Sylvaine Gomez | SPECIAL THANKS TO | | Special Thanks to | Damien Moret, Romain His, Christine Chosson | ADDITIONAL THANKS TO | | Additional Thanks to | 9P team - Motion Capture Studio, CRITERION Software Team, Olivier Navatte, Sandrine Kubacka, Béatrice Revol |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Yves Guillemot, 159 other games Éric Tremblay, 130 other games Serge Hascoët, 126 other games Coralie Martin, 117 other games Christine Burgess-Quémard, 113 other games Martial Le Minoux, 70 other games Alexis Nolent, 69 other games Michel Pierfitte, 45 other games Sylvain-Luc Brunet, 44 other games Dieter Pfeil, 38 other games Nicolas Schoener, 34 other games Willie Wareham, 34 other games Martin Dutasta, 33 other games Gilbert Levy, 28 other games Eddie Crew, 27 other games Éric Visconti, 27 other games Benoît Gagnon, 25 other games Allan Treitz, 24 other games Anne Perreau, 23 other games Sophie Penziki, 22 other games Mathieu Breda, 22 other games Charles Beirnaert, 22 other games Matthew Geczy, 20 other games Nathalie Homs, 20 other games Nikola Milisavljevic, 20 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Tom Clancy's Splinter Cell: Pandora Tomorrow, a group of 63 people Rayman 2: The Great Escape, a group of 56 people Tom Clancy's Splinter Cell: Double Agent, a group of 54 people Tom Clancy's Splinter Cell: Chaos Theory, a group of 46 people Rayman 3: Hoodlum Havoc, a group of 37 people Tom Clancy's Splinter Cell: Double Agent, a group of 29 people Rayman Arena, a group of 29 people XIII, a group of 29 people Tom Clancy's Ghost Recon: Jungle Storm, a group of 25 people Beyond Good & Evil, a group of 22 people Disney's Donald Duck: Goin' Quackers, a group of 22 people Cold Fear, a group of 21 people Dark Messiah of Might and Magic, a group of 20 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 20 people Far Cry, a group of 20 people F1 Racing Championship, a group of 18 people Largo Winch .// Commando SAR, a group of 18 people Tom Clancy's Rainbow Six: Vegas 2, a group of 17 people Peter Jackson's King Kong: The Official Game of the Movie, a group of 17 people Assassin's Creed (Director's Cut Edition), a group of 17 people Prince of Persia: The Two Thrones, a group of 17 people Red Steel, a group of 17 people Assassin's Creed, a group of 16 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 16 people Tom Clancy's Splinter Cell, a group of 16 people
Credits for this game were contributed by Xoleras (66998) |
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