Largo Winch: Empire Under Threat Credits

PROJECT MANAGEMENT

Senior ProducerDaniel Palix
Planning ManagerLaurent Estienne
Technical ManagerArnaud Guyon

CREATION TEAM

ScenariosChristian Nabais
DialogChristian Nabais
GraphicsPierre-Henry Laporterie (Lead Artist), Thierry Burlot (Lead Graphic Designer), Matthieu Delarue, Christophe Faivre, François Gendron, Olivier Lesaint, Anne Mounier, David Millet, Stéphanie Pouzol, Lionel Prats (Special Thanks)
Character DesignEric Juszezak
AnimationDrifa Benseghir (Lead), Marco de Flores (Second Lead), Wilfried Ayel, Fabien Brandilly, Guillaume Cessot, Michel Guillemain, Loubna Bounoir, Cyrille Martin, Boris de Moffarts, Philippe Penaud, Hélène Pierre
Game DesignPierre-Olivier Clément (Lead), Arnaud Mametz (Second Lead), Adrien Banet-Rivet, Renaud Charpentier, Gregory Palvadeau, Xavier Plagnal
AI ScriptsArnaud Guyon (Lead), Sebastien Clavaud, Sébastien Dezautez, Laurent Gérard, Yannick Gerber, Mickaël Veaudour
Video EngineMathieu Breda, Olivier Martineau
VideosMathieu Breda (Storyboarding), Charles Beirnaert (Lead), Corinne Bouvier, François Côté, Sandrine Houallet, Robin Kobrynski, Véronique Lacombe, Jérome Lionard, Gilles Monteil, Patrick Pelletier, Allan Treitz
Engine and ToolsGilles Vanwalleghem (Lead), Olivier Albiez, Xavier Billault, Anthony Botrel, Guillaume Clément, Yann Courties, Sébastien David, Yann Duchêne, Benoît Germain, Stéphanie Lacroix, Chantal Oury, Isabelle Prévost, Yann Le Guyader, Olivier Saillant, Guillaume Souchet, Jacques Thénoz, Carlos Torres-Cros, Marc Trabucato
Data ManagementMalika Sahla (Lead), Raphaël Dominguez
Testing (France)Raphaël Dominguez (Lead), Alexandre Froment, Erwan Gros, Mikaël Jammes
Testing (Canada)Benoît Gagnon (Lead), Martin Asnong, Maxime Faucher, Eric Laperrière, Michel Morin, Jo-Ashley Robert, Mehdi Serrar, Martin Tavernier, Jean-Yves Thiboutot, Antoine Thisdale, Éric Visconti

Sound

Sound ProducerSylvain-Luc Brunet
ProducerChristine Chosson
Sound DesignIsabelle Ballet (Lead), Vincent Le Meur
Production CoordinationMarine Lelièvre
Sound EffectsBig Wheels, Frédéric Devanlay
Music byEric Chevalier
GuitarClaude Samard
Music EditingGuillaume Billaux
Mixing byMartin Dutasta (at Ubi Sound Studio-France), Christophe Marais (at Notez Bien Studio-France)
Actors DirectorEddie Crew
VoicesRobert Burns, Sarah Cleather, Matthew Geczy, Eddie Crew, Gay Marshall, Irene Palko, Barbara Weber, Ken Starcevic, Allan Wenger, Dana Burns Westberg
Voices Recorded byMartin Dutasta (at Ubi Sound Studio-France), Lionel Bouhnik (at Ubi Sound Studio-France)
Voices EditingLaurent Bonnet, Christine Webster

Localization

Senior Localization Project ManagerAnne Perreau
French VersionMartial Le Minoux
French VoicesPatrice Baudrier, Bruno Choel, Cathy Diraison, Jean Guiet, Manuelle Haeringer, Nathalie Homs, Thierry Jahn, Soase Le Braz, Martial Le Minoux, Gilbert Lévy, Jean-Pierre Michael, Antoine Tomé
English Version AdaptionEddie Crew
Spanish Version AdaptionAguamass Media
Italian Version AdaptionProject Synthesis
German Version CoordinationDieter Pfeil
German Version AdaptionIsderian Shamada

GENERAL MANAGEMENT

Studio ManagerStéphane Faureau
ManagerÉric Tremblay
Hi‑Res‑Studio LeadSophie Penziki
Sound Studio ManagerSylvain-Luc Brunet
Total Project Localization Lead WorldwideCoralie Martin
Script SupervisorAlexis Nolent
Publisher: Ubi Soft Entertainment CEOYves Guillemot
International Production DirectorChristine Burgess-Quémard
International Operational DirectorMichel Pierfitte
International Content DirectorSerge Hascoët
International Content ManagerNicolas Schoener
Approval CoordinatorsNikola Milisavljevic, Willie Wareham

MARKETING

Europe MarketingStéphanie Langlois, Sylvaine Gomez

SPECIAL THANKS TO

Special Thanks toDamien Moret, Romain His, Christine Chosson

ADDITIONAL THANKS TO

Additional Thanks to9P team - Motion Capture Studio, CRITERION Software Team, Olivier Navatte, Sandrine Kubacka, Béatrice Revol

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Yves Guillemot, 393 other games
Serge Hascoët, 267 other games
Christine Burgess-Quémard, 255 other games
Éric Tremblay, 244 other games
Coralie Martin, 190 other games
Martial Le Minoux, 155 other games
Michel Pierfitte, 141 other games
Alexis Nolent, 131 other games
Nicolas Schoener, 122 other games
Dieter Pfeil, 107 other games
Sylvain-Luc Brunet, 68 other games
Patrice Baudrier, 68 other games
Gilbert Lévy, 66 other games
Martin Asnong, 63 other games
Martin Tavernier, 62 other games
Nathalie Homs, 61 other games
Gilles Monteil, 53 other games
Martin Dutasta, 48 other games
Maxime Faucher, 43 other games
Antoine Tomé, 43 other games
Frédéric Devanlay, 43 other games
Willie Wareham, 41 other games
Benoît Gagnon, 41 other games
Sophie Penziki, 37 other games
Anne Perreau, 33 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

Tom Clancy's Splinter Cell: Pandora Tomorrow, a group of 63 people
Rayman 2: The Great Escape, a group of 57 people
Tom Clancy's Splinter Cell: Double Agent, a group of 54 people
Tom Clancy's Splinter Cell: Chaos Theory, a group of 46 people
Assassin's Creed: Brotherhood, a group of 38 people
Assassin's Creed: Brotherhood, a group of 38 people
Driver: San Francisco, a group of 35 people
Rayman 3: Hoodlum Havoc, a group of 35 people
Assassin's Creed: Revelations, a group of 33 people
Assassin's Creed: Revelations - The Lost Archive, a group of 33 people
XIII, a group of 32 people
Assassin's Creed IV: Black Flag, a group of 32 people
Assassin's Creed: Syndicate, a group of 31 people
Assassin's Creed III, a group of 31 people
Tom Clancy's Splinter Cell: Double Agent, a group of 29 people
Rayman Arena, a group of 29 people
Assassin's Creed: Unity, a group of 26 people
Charlie's Angels, a group of 25 people
Tom Clancy's Ghost Recon: Jungle Storm, a group of 25 people
Steep, a group of 24 people
Beyond Good & Evil, a group of 24 people
Red Steel 2, a group of 23 people
Far Cry, a group of 22 people
Assassin's Creed II, a group of 22 people
Tom Clancy's Ghost Recon: Future Soldier, a group of 22 people

Credits for this game were contributed by Xoleras (67028)