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Legacy of Kain: Soul Reaver 2 (Windows)

81
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.
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Description

Following the events in Legacy of Kain: Soul Reaver, Raziel discovers a way back through time and encounters one of the Circle of the Nine, Mobius the timestreamer. Mobius urges Raziel to continue his quest for revenge and destroy the vampire lord Kain. Raziel reluctantly agrees and heads off to discover the knowledge and weapons that will allow him to achieve his goal.

Soul Reaver 2 is a third-person action game with puzzle-solving and some platforming elements, similar to the previous installment. The game world is viewed from behind Raziel's shoulder; the player can move him in any direction, climb, attack, swim, jump and use specific abilities. Raziel retains his special moves from the previous game, which include gripping onto the sides of ledges, climbing walls, and gliding downwards with his torn wings. Like in the predecessor, Raziel can travel between the material world and the spectral realm at will, gaining access to new areas by exploiting distortions that existing between the mirrored worlds. As before, he must drain the souls of his enemies to prolong his existence in the material realm.

Raziel no longer gains abilities from absorbing great souls and instead must imbue his Soul Reaver weapon by activating certain elemental temples. Once activated, various "elemental fonts" can be used to charge the Soul Reaver to specific attributes. Raziel can arm himself with a variety of other weapons including daggers, swords, axes, spears as well as the Soul Reaver and bare-handed claws.

Unlike the previous game, Soul Reaver 2 is linear and follows specific paths through different areas. Raziel cannot return to certain areas once he has left them behind. The game features diverse puzzles, often involving blocks or manipulation of different devices. One common theme is "light puzzles" where Raziel must reflect light, using mirrored objects, so that they touch switches or objects which require activation.

Screenshots

Legacy of Kain: Soul Reaver 2 Windows This is the material realm...
Legacy of Kain: Soul Reaver 2 Windows Raziel looks down the hall at an unsuspecting guard.
Legacy of Kain: Soul Reaver 2 Windows Holy crap!!... Ah, things were so simple with those small Sarafan hunters...
Legacy of Kain: Soul Reaver 2 Windows Enjoy the limelight while it lasts, Raziel. All those guys are yearning for LoK: Defiance only to be able to play *me* again.

Alternate Titles

  • "ソウルリーバー2" -- Japanese spelling

Part of the Following Groups

User Reviews

Dramatically improves upon the original, but loses quite a bit in the way... Zovni (9366) 4 Stars4 Stars4 Stars4 Stars4 Stars
Continue Raziel's journey into the deep secrets of Nosgoth's history... when perfection gets even better. Dr. M. "Schadenfreude" Von Katze (590) 4.43 Stars4.43 Stars4.43 Stars4.43 Stars4.43 Stars
An amazing piece of game with stunning graphics... Eldarwen Taralom (3) 4 Stars4 Stars4 Stars4 Stars4 Stars
A narrow, one way alley, but it's great to play and there are no block puzzles! munchner (11) unrated

The Press Says

GameGenie 2001 5 Stars5 Stars5 Stars5 Stars5 Stars 100
UOL Jogos Dec 09, 2002 5 Stars5 Stars5 Stars5 Stars5 Stars 100
PC Zone Dec 25, 2001 8.6 out of 10 86
Jeuxvideo.com Jan 10, 2002 16 out of 20 80
PC Games (Germany) Dec 15, 2001 80 out of 100 80
GameSpot Dec 03, 2001 8 out of 10 80
GameSpot (Belgium/Netherlands) Dec 04, 2001 78 out of 100 78
GameStar (Germany) Dec 05, 2001 76 out of 100 76
Just Adventure Jan, 2002 B- 67
Computer Gaming World (CGW) Mar, 2002 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50

Forums

Topic # Posts Last Post
Best writing...ever? 3 Donatello (384)
Jan 05, 2014

Trivia

In the "Making of" material section, the Enemy subsection included artwork of Vampires that were meant to be encountered ingame. However they were cut from the final release, and the only Vampires are either main characters or the strung-up kills of the mercenary and Sarafan Armies.

Apparently, there were two parts where Raziel would have met them. Firstly, there was a planned sequence involving Raziel interrupting a slaying. And secondly, there was to be a hidden vampire village in the swamp ruins. It's not known whether or not they would have been allies or enemies. There were vampiric and/or demonic cultists planned to appear but they were also dropped.

Actually, the lack of vampiric opponents is a surprising turn of events considering that mutated and devolved vampires made up the bulk of the enemies in Soul Reaver.

Related Web Sites

אולג 小奥 (168604) added Legacy of Kain: Soul Reaver 2 (Windows) on Dec 28, 2001
Other platforms contributed by אולג 小奥 (168604)