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DescriptionMaelstrom is a real-time strategy game that takes place in 2050, on a savage future Earth. After an ecological disaster the two remaining human factions wage ware against vicious alien invaders, and each other, in a desperate struggle for survival. The factions are The Remnants (low-tech resistance fighters using conventional weapons), The Ascension (highly intelligent, logical, and ruthless exploiters using high-end futuristic weapons) and the alien race Hai-Genti (aquatic life-forms using bio-engineering as their main weapon).
Terraforming and influencing the elements are important parts of the gameplay. By freezing rivers, creating tornadoes or forming a mountain range players can transform their defense position. Hero units can be controlled directly in a third-person view. Six players can play in several online multiplayer game modes. The singleplayer part consists of 3 campaigns, for each of the factions.
- "Maelstrom: The Battle For Earth Begins" -- Tag-lined title
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The Press Says
|G4 TV: X-Play||Mar 20, 2007||80|
|PC Gameplay (Benelux)||Mar, 2007||75 out of 100||75|
|GameZone||Feb 19, 2007||7.4 out of 10||74|
|PC Games (Germany)||Mar 25, 2007||69 out of 100||69|
|Game Revolution||Jun 06, 2007||B-||67|
|Gamernode||Mar 29, 2007||6.2 out of 10||62|
|1UP||Feb 20, 2007||6 out of 10||60|
|Pro-G||Feb 28, 2007||6 out of 10||60|
|Gamesmania||Feb 26, 2007||57 out of 100||57|
|Game Chronicles||Mar 19, 2007||3.6 out of 10||36|
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Related Web Sites
- Maelstrom -- Official game website
Sciere (228097) added Maelstrom (Windows) on Jul 12, 2007
Evgeny Novikov (George)Communication Manager:
Elena Khudenko (Penguin)Lead Game Designer:
Julia Novikova (Ylitka)Missions Scripting:
Oleg Belyaev (White)Lead Artists:
Eugene Andreeshchev (Admix)Audio Manager:
Nikolay Shlyuev (Nitewish)Lead Programmers:
Alexey Ivanov (Ivnar)Logic Programmer:
Eugene Andreeshchev (Admix)Interface Programmer:
Alexander Rakunov (Skorp)AI Programmer:
Eugene Balykin (Bep)Physics Programmer:
Alexey Gulakov (Gav)Animation: