is a first-person perspective game, in which you are a mage who flies on a, well, magic carpet and casts spells. The game has 50 levels, called "worlds"; each of those is set in a sea terrain with several mountainous islands. Your goal on each level is to amass enough mana within your castle to "restore the equilibrium" within the world. Once this happens, you can head to the next level.
To collect mana, you have to find it (it is represented by golden spheres) and cast a specific spell to make it "yours". To collect this mana, you have to use a special spell to raise a castle of your own out of the ground. A balloon will appear over the newly created castle; it will proceed to fly around the level and collect "your" mana. Initially, your castle will be small and won't be able to hold much mana, so you'll have to keep casting the "castle" spell at it to make it bigger.
The levels typically have monsters and rival mages in them. Not only they can hurt you with their attacks, but killing them is often necessary, as upon death they will release some of the mana you need to complete the level. To attack your enemies, you have a variety of spells at your disposal: fireballs, lightning bolts and meteors.
There are also many other spells available to you - they allow you to heal yourself, surround yourself with a protective shield, teleport around, summon a skeleton army, or even modify the terrain by creating volcanoes and splitting landmasses. Not all spells are available to you from the beginning, though.
Throughout all the levels, you are on your flying carpet, which can move in 3 dimensions. You can bring up a top-down map at any time.
- "マジックカーペット" -- Japanese spelling
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One of the reasons Magic Carpet
didn't sell well was that many gamers thought it was just a ripoff of DOOM
, even though they are completely different. Bullfrog unintentionally fostered this idea with a series of ads they ran for Magic Carpet
, which contained hooks such as "BFG = BFD". The BFG is DOOM
's strongest weapon, and BFD is an acronym for "big f***ing deal".
The original release of Magic Carpet
contained a bug which meant you could not complete level 50. This was later fixed with a patch and was rectified in all re-releases.
had what was perhaps the best graphics engine of that time. The engine features, among other things:
- Dynamically lighted, gouraud shaded, changable ("morphable") landscape.
- Scene reflections in the water
- Distance fog
- Transparency effects, such as the transparent "HUD".
References to the Game
The game made several appearances in the Australian soap Neighbours
, as the Kennedy family owned it and were frequently seen playing.
SEGA Saturn version
The SEGA Saturn version of Magic Carpet
did not contain all of the game's levels: The missing levels are: 9, 18, 29, 34 and 40.
- Magic Carpet was one of the first games to support 3D viewers/glasses in many different configurations. You can use virtual reality headsets, red/blue glasses... the program will even generate a realtime random dot stereogram!
- The first game to be enhanced for the then-new Pentium processor (as advertised proudly on the front of the box). Bullfrog recommended a P75 as the minimum system requirement, although the game ran on 486 processors and was playable enough on a 486DX/100.
Information also contributed by
- Computer Gaming World
- November 1996 (15th anniversary issue) – #137 in the “150 Best Games of All Time” list
- One of "The top ten games you never played": The reason for the commercial flop of Magic Carpet seems to lie in categorization of games at that time. Most gaming-magazines labeled it at as a plain "shooter" despite the game's interesting and unique gameplay as a mix between action and strategy.
- GameStar (Germany)
- Issue 12/1999 - #53 in the "100 Most Important PC Games of the Nineties" ranking
- PC Player (Germany)
- Issue 01/1995 - Best Game in 1994