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Magic & Mayhem (Windows)

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Magic & Mayhem is a real-time strategy game. You're an aspiring sorcerer on a quest to find your missing uncle, a quest that takes you through over 35 mythical regions, including Celtic, Greek and Medieval realms. During your journey, you'll learn to master new spells and meet many strange creatures, taken from myth and folklore.


Magic & Mayhem Windows The forces of nature can be a dangerous enemy.
Magic & Mayhem Windows Fast game configuration screen
Magic & Mayhem Windows Some zombies conquering a hut
Magic & Mayhem Windows Combat action

Alternate Titles

  • "魔法师传奇" -- Chinese spelling (simplified)
  • "Mana: Der Weg der schwarzen Macht" -- German title
  • "Duel: The Mage Wars" -- Working title
  • "Duelo de Hechiceros" -- Spanish title
  • "Art of Magic" -- Italian title
  • "Arcanes" -- French title

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User Reviews

There are no reviews for this game.

Critic Reviews

Privat Computer PC 1999 93 out of 100 93
Gameplay (Benelux) Dec, 1998 88 out of 100 88
Game Over Online Dec 06, 1998 84 out of 100 84
PC Joker Jan, 1999 81 out of 100 81
Jeuxvideo.com May 02, 2010 16 out of 20 80
Computer Games Magazine Feb 06, 1999 4 Stars4 Stars4 Stars4 Stars4 Stars 80
4Players.de Nov 06, 2001 78 out of 100 78
IGN May 25, 1999 7.3 out of 10 73
Computer Gaming World (CGW) Sep, 1999 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
PC Player (Germany) Dec, 1998 68 out of 100 68


Topic # Posts Last Post
magic and mayhem.. 3 J H (1)
Feb 10, 2008



The game designers for Magic and Mayhem had decided to create the creatures and monster characters using the stop-motion animation techniques made popular in the films of Ray Harryhausen, and employed a model maker who was a specialist in this field. Once the model maker had designed the characters, he requested that he be allowed to build them using foam and latex rubber for their skins, which is a professional stop-motion process, but was told that he had to make them with modeling clay as in the TV animation Wallace and Grommit. It worked out in the end, but on one particularly hot day in the sweltering summer of 1997, the plasticine models started to melt!

Programmer Thaddaeus Frogley:
The character models and animations were created using traditional stop motion / 'claymation' and photography.

The end results looked great, but it was a very expensive and long winded way to generate the art resources, and caused lots of problems that were had to fix - especially with animation loops, which we found the from-TV animation lead had trouble with, as TV animation doesn't usually require tight looping walk sequences.

If you look closely you can see the Redcap has a slight "limp" when he walks because of this.


Magic & Mayhem is based on Julian Gollop's Lords of Chaos.

Information also contributed by alan friskell and codemonkey_uk
faceless (395) added Magic & Mayhem (Windows) on Dec 10, 1999