User review spotlight: Carmageddon (DOS). Released in 1997.
The game's title screen. This appears after three game publisher screens.
The game's menu. There are no game configuration options. It's either installed in 320 x 240 or 640 x 480.
The start of a training session. The action keys are shown on the lower right. The objective is to keep going round the arena trying to make all the jumps cleanly. There's no apparent time limit.
Get a jump wrong and this is the result
After a fall the horse & rider restart from this distance before the failed fence....
.. its not far enough to build up speed so its useful that the horse & rider can deviate from the planned track to get a better run up
The Q key brings up the exit screen
The start of a Championship Season. In the first screen the player gets the option to load an existing game, there isn't one here so it's straight in to a new game
Here we are in the stable yard. The horse's condition, health, thirst, etc is shown in the panel on the right. Looks OK so far
The Championship Season menu options
There are eight save game slots for the Championship Season
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