[Character creation part 1. Your background defines your stats.]

Character creation part 1. Your background defines your stats.

[Character creation part 2. You can combine presets into a (hopefully) unique look.]

Character creation part 2. You can combine presets into a (hopefully) unique look.

[Ugh! I can never remember which one is which...]

Ugh! I can never remember which one is which...

[Your training begins in a familiar location.]

Your training begins in a familiar location.

[Every time an area loads, it will start as Matrix code and fade into the complete level.]

Every time an area loads, it will start as Matrix code and fade into the complete level.

[Close combat relies on an "interlock" system. You and one opponent lock in combat and trade turns (enforced in real time with cooldowns).]

Close combat relies on an "interlock" system. You and one opponent lock in combat and trade turns (enforced in real time with cooldowns).

[Telephone booths teleport you around the city and act as your links back to your ship.]

Telephone booths teleport you around the city and act as your links back to your ship.

[Many of the city's districts are slums or industrial zones.]

Many of the city's districts are slums or industrial zones.

[Players congregate in the Mara courtyard.]

Players congregate in the Mara courtyard.

[Every building in the game occupies a physical space, including rooftops. As you level higher, you can travel by jumping across them.]

Every building in the game occupies a physical space, including rooftops. As you level higher, you can travel by jumping across them.

[Three warring factions promise an active PvP scene.]

Three warring factions promise an active PvP scene.

[Specials and powers are based off of computer hacking, and/or the style of the movies. This guy is doing the same bullet dodge as agents in the film.]

Specials and powers are based off of computer hacking, and/or the style of the movies. This guy is doing the same bullet dodge as agents in the film.

[Traffic and civilian NPCs mill around the streets. Enemy gang NPCs usually claim the alleyways.]

Traffic and civilian NPCs mill around the streets. Enemy gang NPCs usually claim the alleyways.

[Character models and clothing fit the style of the movie. Bring your leather and vinyl!]

Character models and clothing fit the style of the movie. Bring your leather and vinyl!

[Every building in the game can be entered. Most share one of a few generic interior layouts. Some have their own unique lobbies.]

Every building in the game can be entered. Most share one of a few generic interior layouts. Some have their own unique lobbies.

[Subway stations move you between districts.]

Subway stations move you between districts.

[The downtown area. Stay here too long without stealing authorization and an Agent will come after you.]

The downtown area. Stay here too long without stealing authorization and an Agent will come after you.

[More attractive, affluent regions of the city generally contain high-level foes.]

More attractive, affluent regions of the city generally contain high-level foes.


 

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