DescriptionThe series that kicked off the flood of World War II FPS games on the PC is back. Much like the last console installment, Rising Sun, the theatre of operations has now moved to the Pacific. The game narrates the story of four young US Marines through the eyes of Tommy Conlin. There is the strong leader type, the educated and sophisticated medic (or corpsman), the short and simple sharpshooter and the quiet, but effective, soldier role is reserved for the player.
The game attempts to bring Call of Duty's cinematic atmosphere to the Medal of Honor series, with impressively directed scripted sequences, chances for player heroics, hidden objectives which grant stripes and medals and other elements. It also offers detailed statistics for the player's actions and a chance to replay levels in order to achieve any missed objective.
The gameplay focuses mainly on the jungle warfare which took place on the islands of the Pacific Ocean, and ends in 1943 with the landing on the Tarawa Atoll. Multiplayer supports up to 32 players and includes a new mode called "Invasion".
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- "荣誉勋章：太平洋袭击" -- Chinese spelling (simplified)
- "MOHPA" -- Informal name
- "Medal of Honor: Wojna na Pacyfiku" -- Polish title
- "Medal of Honor: Batailles du Pacifique" -- French title
Part of the Following Groups
- 3D Engine: Lithtech Jupiter
- Anti-Cheat Technology: PunkBuster
- Historical conflict: World War II
- Medal of Honor series
- Physics Engine: Havok
- Setting: Australian / Oceanian
There are no reviews for this game.
|GameStar (Poland)||Jan, 2005||98 out of 100||98|
|Fragland.net||Jan 04, 2005||82.9 out of 100||83|
|GameSpot (Belgium/Netherlands)||Nov 15, 2004||81 out of 100||81|
|Pelit||Dec, 2004||80 out of 100||80|
|Gameplay (Benelux)||Dec, 2004||79 out of 100||79|
|Absolute Games (AG.ru)||Nov 21, 2004||75 out of 100||75|
|Game Revolution||Nov 12, 2004||B||75|
|ESC Magazine||Dec 14, 2004||7 out of 10||70|
|Gameplanet||Jan 11, 2005||70|
|Jeuxvideo.com||Nov 18, 2004||13 out of 20||65|
There are currently no topics for this game.
CharactersAs the game progresses, the soldiers in your squad get dirtier and develop scars. Much of this is predetermined by your place in the game, but you can still see the character models look more ragged then when they started, fresh from boot camp. The main menu "base camp" is a safe place to look.
MultiplayerTKO Software developed the multiplayer section of the game.
PackagingThe Greek back cover erroneously refers to Havok as a "graphics engine", due to a mistranslation.
ReferencesDuring the level where you cover a couple of airplanes taking of from a airfield you can find a radio which plays a conversation between two of the pilots. Does it sound familiar to you? That's because the dialogue is from the Death Star trench run from Star Wars.
- 2004 – Best Music of the Year (PC)