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A "Geographical" Way to Kill Enemy AgentsContributed by Indra Depari of 'da Clan Depari Bronze Star Contributing Member (13171) on Apr 22, 2008.

There is an alternative way to kill enemy agents (Assassins, Diplomats, Inquisitors, Priests (Imams & Cardinals), Princess, Merchants and Spies) without the use of a friendly Assassin. This tactic is especially useful against agents that are difficult to kill and give you a rough time such as assassins, inquisitors and spies.

Apparently when you move a non-agent unit (troops or your general) to a tile where the agent is, the agent will be moved to another tile. If you surround the agent with units or force him/her to a geographical corner and then place a unit there, the agent will automatically "die". Probably being trampled to death. :p

Also note that units have trouble automatically passing through 2 tiles (in a row) that already have units on them. This means you have to manually move (merge) them to one tile (already containing a unit), then to the next tile.



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