| A "Geographical" Way to Kill Enemy Agents | Contributed by Indra Depari of 'da Clan Depari (13171) on Apr 22, 2008. |
There is an alternative way to kill enemy agents (Assassins, Diplomats, Inquisitors, Priests (Imams & Cardinals), Princess, Merchants and Spies) without the use of a friendly Assassin. This tactic is especially useful against agents that are difficult to kill and give you a rough time such as assassins, inquisitors and spies.
Apparently when you move a non-agent unit (troops or your general) to a tile where the agent is, the agent will be moved to another tile. If you surround the agent with units or force him/her to a geographical corner and then place a unit there, the agent will automatically "die". Probably being trampled to death. :p
Also note that units have trouble automatically passing through 2 tiles (in a row) that already have units on them. This means you have to manually move (merge) them to one tile (already containing a unit), then to the next tile.
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