77
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.

The Creators

Lead Programmer Michael Persson (Genesis 33:12)
Arch‑Programmers Torgier Hagland (Exodus 32:4), Tony Bennett (Exodus 27:4)
Level Scripting Joe Virskus (1 Corinthians 3:10), Andrew Delap (John 1:41), Tim Hays (John 10:20), Søren Hannibal
Level Design & Layout Michael Damien (Matthew 13:35), Daniel Chevalier (Ezekiel 43:11), Shawn Berryhill (1 Kings 7:9), Neil Hong (Luke 16:9), E. Christian Felts (Psalms 88:18)
3D Character Designs & Models Darran Hurlbut (2 Thessalonians 3:9)
Lead Animator Gabriel Rountree (Daniel 8:16)
Arch‑Animators Christer Sveen (Genesis 2:7), Kevin Munroe (Genesis 19:20), Alain Maindron (Genesis 8:19)
Messiah Box concept Michael Damien (Matthew 13:35)
Lead Level ScripterDavid Msika (1 Kings 6:38)
Game Design (As Prophesized by Michael Damien)Team Ego - 2 Chronicles 24:13
Level Design and LayoutSigbjørn Remi Galåen (Genesis 11:4)
Character Conversion and InfluencingChris Naves (Exodus 31:6)

The Apostles

Film & Video Presentation Scott Barrett (Acts 16:9)
MusicJesper Kyd (Daniel 3:15), Fear Factory - Isaiah 30:32, [:Side Effekt:] / Travesti - 1 Samuel 16:16
Sound Effects Tommy Tallarico (Amos 5:23), Joey Kuras (Leviticus 26:36)
Computer Generated Movie ArtistKlaus Lyngeled (2 Chronicles 2:7)

Shiny Entertainment

PresidentDavid Perry
ProducerStuart Roch
Line ProducerJay Nielsen
WebmasterMiss M

Credits

Box & Manual DesignRowleys: London

Interplay Productions

PresidentBrian Fargo
Executive ProducerTrish Wright
Producer, Interplay U.K.Sarah Thompson
Public and Media RelationsLisa Bucek-Jensen, Scott Herrington
Product MarketingSteve Fowler
Director of Quality AssuranceJeremy S. Barnes
Quality Assurance ManagersGreg Baumeister, Michael Motoda
Project SupervisorJeremy Ray
Assisting SupervisorDouglas Finch
Senior TestersScot Humphreys, Kevin Osburn
TestersIsmael Quijano, Richard Avalos, Eric Chung, Savina Greene, John Kirkland, Harold Kim, Mark Holtzclaw, Asher Luisi, Amy Avery, Adam Parker
Traffic ManagerSherry LaVertu
Manual Design and LayoutTracie D. Martin

Special Thanks

Special thanks to all the people who have contributed to Messiah and helped make the title a realityBrad Hartke, Justine Corradino, Pamela McSwain, Luis Gigliotti, Joey Kuras, Elaine Paiva, Lynel Brown, Tommy François, Robert Wright, Nicole Maringer, Clay Rivers, Pete Testa, Steve Carlson, Dave Howard, Scott Burfitt, Michael Lewis, Shaun Chevalier, Patrick Berryhill
And finally, a Special Thanks to the companies who have generously supported us throughout Messiah's developmentIntel Corporation, Creative Labs Inc., NVidia Corporation, 3DFX Interactive Inc., Advanced Micro Devices Inc., Microsoft Corporation

Virgin Interactive Entertainment

Lead Product ManagerHarvey Lee
Public RelationsAllison Grant
Localisation ManagerHarald Simon
Quality Assurance LeadPhilip McDonnell
Lead TesterSarah Thompson
PlaytestingPhilip Matthews, Steven Frazer, Drew Waldegrave, Roy Gay, Tim Wileman

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Jeremy S. Barnes, 172 other games
Michael Motoda, 147 other games
Tim Wileman, 84 other games
Brian Fargo, 82 other games
Tommy Tallarico, 78 other games
Joey Kuras, 61 other games
Philip McDonnell, 48 other games
Steven Frazer, 47 other games
Greg Baumeister, 43 other games
Trish Wright, 38 other games
Jesper Kyd, 36 other games
David Perry, 33 other games
Douglas Finch, 33 other games
Scott Burfitt, 30 other games
Stuart Roch, 29 other games
Lisa Bucek-Jensen, 28 other games
Tommy François, 26 other games
Savina Greene, 26 other games
John Kirkland, 25 other games
Jeremy Ray, 24 other games
Harvey Lee, 23 other games
Drew Waldegrave, 20 other games
Kevin Osburn, 19 other games
Scot Humphreys, 19 other games
Harald Simon, 19 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

Sacrifice, a group of 33 people
R/C Stunt Copter, a group of 22 people
Enter the Matrix, a group of 20 people
Icewind Dale, a group of 20 people
Star Trek: Starfleet Command, a group of 16 people
MDK 2, a group of 16 people
The Matrix: Path of Neo, a group of 15 people
Descent³ / Descent³: Mercenary, a group of 15 people
Freespace 2, a group of 14 people
Planescape: Torment, a group of 14 people
Baldur's Gate, a group of 14 people
Invictus: In the Shadow of Olympus, a group of 13 people
The Golden Compass, a group of 10 people
Interplay Sports Baseball 2000, a group of 10 people
Descent³: Mercenary, a group of 10 people
Giants: Citizen Kabuto, a group of 9 people
Star Trek: Starfleet Command Volume II - Empires at War, a group of 9 people
Descent³, a group of 9 people
Baldur's Gate II: Throne of Bhaal, a group of 9 people
Baldur's Gate: Tales of the Sword Coast, a group of 9 people
Kingpin: Life of Crime, a group of 8 people
Icewind Dale: Heart of Winter, a group of 8 people
Carmageddon, a group of 8 people
Earthworm Jim 3D, a group of 8 people
Baldur's Gate II: Shadows of Amn, a group of 8 people

Credits for this game were contributed by Matthew Bailey (1147), joyvalley (131436), Riamus (8123) and Scott Burfitt (21)


 

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