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This special version of Metal Gear Solid adds first-person view, a level of difficulty for newcomers, bettered artificial intelligence for some enemies (including bosses) on higher difficulty settings, and, on the third disc Metal Gear Solid: VR Missions.


Metal Gear Solid Windows It's road rage run amuck as Liquid simply refuses to die
Metal Gear Solid Windows Nice to see I'm wanted
Metal Gear Solid Windows I could just shoot you, but lets have an epic fist fight atop this giant robot instead
Metal Gear Solid Windows These bad guys have obviously seen Dr. Strangelove one too many times

Promo Images

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Alternate Titles

  • "Tactical Espionage Action: Metal Gear Solid" -- Tag-lined title
  • "Metal Gear Solid Integral" -- Japanese PlayStation title
  • "メタルギアソリッド インテグラル" -- Japanese PlayStation spelling

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User Reviews

Like a Hollywood movie: a lot of hype, pretty to look at but nothing inside. woods01 (154) 3.2 Stars3.2 Stars3.2 Stars3.2 Stars3.2 Stars
One of the Greatest games of all time!! Matthew Bailey (1139) 5 Stars5 Stars5 Stars5 Stars5 Stars

Critic Reviews

PGNx Media Aug 26, 2002 9.5 out of 10 95
Gamer's Pulse Oct 19, 2000 91 out of 100 91
GamePro (US) Nov 24, 2000 4.5 out of 5 90
GameStar (Germany) Nov, 2000 87 out of 100 87
GameStar (Germany) Dec, 2000 86 out of 100 86
Power Unlimited Nov, 2000 8.6 out of 10 86 Dec 18, 2000 85 out of 100 85
PC Gamer Brasil Dec, 2000 84 out of 100 84
GameSpot Oct 02, 2000 8.4 out of 10 84
Gameplanet Nov 08, 2000 4 Stars4 Stars4 Stars4 Stars4 Stars 80


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1001 Video Games

The PC and PS1 versions of Metal Gear Solid appear in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

PC version

The PC version includes an expansion disc originally released for the Playstation as Metal Gear Solid: VR Missions which added over 300 missions set in the VR training environment of the original, the ability to play as the ninja, and a "photo shoot" mode featuring the game's female cast among other goodies.

Also, the PC version was supposed to have new hi-res texture skins for all the models (especially Snake himself), but Konami axed the idea.

Developer Dimiter Stanev:
From the only phone talk we had with Kojima, through a translator we were advised not to use high-res textures, since there was no good eye animation for the cut-scenes - e.g. higher texture fidelity would ruin the effect a blurry one gives, since you can't focus your own eyes on it. With a high-fidelity texture it would've looked as puppets, dolls, etc.

I admit that this by far, is the most important lesson I've learned from anyone in the game industry - sometimes less is more, and wrong is right.
Information also contributed by Kasey Chang

Related Web Sites

  • JUNKER HQ (This fansite is dedicated to the games produced and/or designed by Hideo Kojima and contains all kinds of trivia, artwork, plot summaries, discussion forums and more.)
  • Metal Gear Solid: The Unofficial Site (A fansite that contains information about the whole Metal Gear franchise, including galleries, interviews, downloadable content and discussion boards.)
Kartanym (10726) added Metal Gear Solid (Windows) on Oct 15, 2000
Other platforms contributed by Fred VT (25805) and Matthew Bailey (1139)