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Might & Magic: Heroes VI (Windows)

78
MobyRank
100 point score based on reviews from various critics.
3.1
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description MobyScore
Acting The quality of the actors' performances in the game (including voice acting). 2.0
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they're executed 3.2
Overall MobyScore (4 votes) 3.1


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
85
GameStar (Germany)
Ja, es ist wieder da: Das gute alte Heroes-Feeling samt Zeitfresser-Syndrom und »Nur noch schnell die eine Schlacht«-Ausreden. Dass es sich dabei sogar besser anfühlt als der Vorgänger, hat Heroes 6 nicht wie befürchtet trotz, sondern gerade wegen seiner Neuerungen geschafft. Stimmt, die (bislang) popelige Stadtansicht ist ein nerviger Atmosphäre-Killer und kleine Ungereimtheiten bei Balance und KI sowie die steife Inszenierung stören auch. Aber der Rest ist wirklich durchdacht: Die Stadtverwaltung fluppt, die Kontrolle der Gebäude durch Festungen und Städte sorgt für mehr Belagerungen und die umfangreiche Kampagne fährt spielerische Abwechslung und eine gute Geschichte mit interessanten Geschwistern auf. Heldenherz, was willst du mehr. Ich könnte jetzt noch ewig weiterschreiben, aber ich will eben nur noch schnell die eine Schlacht…
85
Gry OnLine
Many of you will have a problem with accepting some of the new gaming solutions, for many this game will never surpass you-know-which installment of the series, but nevertheless you should give the new Heroes a chance. I don't regret the time spent with Heroes VI and truthfully - it gave me more satisfaction than playing Heroes V a few years back. There is no doubt that Ubisoft made a right choice by choosing a Hungarian team to develop this game. I'm waiting for more.
84
PC Gameplay (Benelux)
Black Hole moderniseert de franchise tot een gepolijst kwaliteitsproduct. De verjongingskuur ondergaat enkele neveneffecten, maar het totaalpakket kan zowel de hardcore fan als nieuwkomer bekoren.
84
Cheat Code Central
There's no way that Heroes VI could have pleased everyone—relative to its predecessors, some people will say it didn't change enough, and some will say it changed too much. Nonetheless, this is a huge, well-made title that stays true to the roots of the series without throwing in the towel and becoming a straight-up nostalgia trip. It can be punishing at times, and its elaborate plot is a spectacular misfire thanks to the horrendous voice acting, but it's a must-play for Might & Magic fans.
83
The A.V. Club
This is still a Heroes game, one of the great strategy series in videogaming history. The graphics and effects are appropriately impressive for 2011, as well. And the game offers a huge amount of single-player content, with dense campaigns for each of its five factions, as well as the usual multiplayer options. Its bells and whistles can be off-putting, but otherwise, Might & Magic: Heroes VI demonstrates why it’s one of the longest-running series in strategy gaming.
81
PC Games (Germany)
Stolze fünf ein halb Jahre hat es gedauert, bis Heroes of Might & Magic 5 endlich einen Nachfolger spendiert bekommt. Der sechste Teil der traditionsreichen Rundenstrategieserie führt das süchtig machende Spielprinzip wunderbar fort. Doch gleichzeitig schwächelt er leider etwas bei der Kampagne und beinhaltet neben guten Verbesserungen am Konzept auch fragwürdige Änderungen. Keine Frage, eine Modernisierung der Reihe war nötig und Black Hole Entertainment zeigt mit Heroes 6 gute Ansätze. Doch mit manch überhasteter Änderung wurden Baustellen erschaffen, wo gar keine waren. Wieso werden funktionierende Spielmechaniken durch halbgare Konstruktionen ersetzt? Fortschritt nur um des Fortschrittes wegen kann und darf nicht das Ziel sein! Trotzdem ist Heroes 6 der erste Schritt in die richtige Richtung. Denn wenn man die sinnvollen Neuerungen mit den Stärken von Teil 5 kombiniert, könnte ein echtes Juwel der Rundenstrategie entstehen, das an den legendären dritten Serienteil heran reicht.
80
Legendra
Might & Magic Heroes VI est un excellent jeu. Plutôt bien réalisé, disposant d'un mode solo conséquent, à la narration efficace et bénéficiant des mécaniques éprouvées de la saga, il saura captiver le joueur pour peu qu'il adhère à la "mollesse" relative du genre et qu'il accepte l'univers Fantasy complètement fantasmé, classique au possible de la série. Mais c'est en mode Hotseat qu'on y passera le plus de temps, à faire des parties qu'on ne terminera jamais sur des cartes gigantesques et très jolies. Et si l'on peut regretter qu'une partie du charme et de la féerie de Heroes ait été détruite par la disparition de tout aléatoire - auparavant omniprésent - on ne peut qu'admettre le gain stratégique qui en résulte. Rien de bien nouveau sous le soleil en somme et c'est tant mieux, Heroes reste Heroes et on ne lui en demandait pas plus.
80
Level
Lyckade förändringar och spännande nyheter blandas med andra ord med ett par tråkiga spelmässiga bortfall och ett par opolerade detaljer. Men Heroes VI genomsyras i slutänden fortfarande av samma livsfarliga och enormt tillfredsställande bara-en-omgång-till-känsla som serien alltid har gjort. Vilket gör att man plötsligt upptäcker att klockan är tre på natten, att man ännu inte käkat lunch och att man inte varit på toa på arton timmar.
80
Cyber Stratege
Ainsi, conservant la formule qui a fait le succès de la saga, alliant dimension stratégique et combats tactiques au tour par tour, Might and Magic Heroes VI reste fidèle à son héritage, tout en se redynamisant à l’aide de partis prix qui simplifient l’expérience générale de jeu. En résulte finalement un très bon titre, riche et complet dans ses modes de jeu. L’occasion parfaite pour les néophytes de découvrir le charme et la magie de la série.
80
Jeuxvideo.com
Might & Magic Heroes VI est l'épisode de la maturité, mais ça n'en fait pas pour autant le meilleur de la série. Enrichi de fonctionnalités modernes, soutenu par une campagne passionnante et par une réalisation superbe, ce sixième volet ne déçoit pas, mais tout le monde n'appréciera pas les évolutions apportées, destinées à recentrer le propos sur l'essentiel. La rationalisation du système de progression des héros et la recherche d'efficacité dans le moindre mécanisme de jeu (qui s'accompagne parfois d'une certaine simplification), seraient plus judicieuses si elles ne s'opéraient pas au détriment de la part d'aléatoire, de superflu et de fantaisie qui faisait aussi le charme de la série. La formule reste hautement addictive, mais on a l'impression d'avoir perdu quelque chose en cours de route. C'est peut-être ça, le prix de la modernité ?
80
GameSpot
Whether you're embarking on an epic contest with friends or adventuring through the dozens and dozens of hours of campaigns, Might & Magic Heroes VI is very entertaining. The appeal of Heroes games has always come from the three pillars of exploration, development, and combat, and the action is in fine form here. Beautiful new lands and creatures provide a welcoming world to explore, streamlined development makes it a pleasure to build up your towns and heroes, and tactically rich combat fills your fights with potential. Though the name may have changed, the allure is the same, and Might & Magic Heroes VI is bound to entice both veterans and newcomers alike.
80
Strategy Informer
All in all, Might and Magic: Heroes VI is a triumphant return for the series, albeit one slightly spoiled by a ridiculous name change and irksome DRM. Nonetheless, the game manages to be simultaneously slick and expansive, complex yet simple to learn. As I myself discovered, if you’re yet to try the series, now is a good time to get involved.
80
Voodoo Extreme (VE3D)
I wouldn’t hesitate to call Might and Magic: Heroes VI this generation’s Heroes 3. If you’re a longtime fan of the series I completely understand some of your reservations about “dumbing down” or oversimplifying the game. To you I say: give it a try. Black Hole Entertainment is comprised of Heroes fans as well, and they have not only treated this title with the utmost respect, they have captured the soul of what it means to be a Heroes game. Without fail, every time I sit down to play Heroes VI it is like digital crack, that “just one more turn” syndrome is ever present here, resulting in many a late night adventure in Ashan. To those of you new to the series, you couldn’t find a better place to start. Heroes VI is accessible and easy to learn, but hard to master.
80
Games Radar
If you’re a Heroes veteran, the host of changes and the streamlining of almost every major system will probably delight you while retaining that core addictive premise. If you’re lucky enough to be a fresh-faced Heroes virgin, there has never been a better time to jump in and pop that turn-based cherry. Though the new entry has enough new wrinkles to draw in returning players, it’s also approachable and intuitive enough to snare newcomers. While Heroes VI isn’t a new book, it’s an immensely satisfying sixth chapter.
80
IGN
Might and Magic Heroes VI may have some issues with battlefield tactics in the late game and its story, but the strategy remains a blast nonetheless. Near infinite hours of gameplay await, and anyone looking for a well-made and addictive turn-based strategy game need go no further than this.
78
ComputerGames.ro
It would be easy to go back to Heroes III. Actually, I will, from time to time, but I won’t throw Heroes VI under a bus. It has problems, technical for the most part, the rest making their way into the “I don’t like it” are when compared with other titles in the series. If you’ve never played Heroes though, the current installment isn’t that bad: 50 campaign hours, Hot Seat to keep my friends close, online multiplayer and many customization options. If the bugs are solved and the designers actually listen to the criticism, the next game will gain more favor. Or... just give us a Heroes III remake.
70
informaticien.be
Might & Magic Heroes VI est un volet indéniablement sympathique de la série, mais qui offre une formule davantage simplifiée que ses prédécesseurs. Le titre est quoiqu'il en soit très exhaustif et fort bien réalisé.
65
Softpedia
Might & Magic Heroes VI is a better game than the previous two in the series and Black Hole Entertainment has managed to create a solid base on which they can expand in future installment. But this is not an instant classic and there's no chance that it will replace the second and third in my turn based loving heart. The gameplay mechanics, both in the turn based battles and on the strategic map, are solid and the game looks pretty great but the overall feeling is that it lacks a bit of soul, with a story that makes little sense and an overall art style that seems too clean and stylized for this series. Long term fans of the Heroes franchise should pick this up just to polish their skills and see how the future looks for their favorite series while those who are new to this game universe would be well served by tracking down a copy of the complete edition of Heroes of Might & Magic III and playing that and moving on to VI only if they fall in love with what they see and play.
61
RPGFan
Might & Magic Heroes VI's entire experience is driven by repetitious, mechanical tactics; it should be reserved for those with masochistic tendencies. The average gamer should definitely pass this up. For fans of this sub-genre, I recommend King's Bounty: Armored Princess. MMH6 crosses the taboo threshold that even bad games should never tread: when gaming likens to work. For me, the greatest pleasure I got out of MMH6 was finally deciding to stop playing.
60
GameSpy
If I wasn't punched in the face by UPlay every time Heroes VI's engaging campaigns get rolling, I'd be in love. There's a great game hiding underneath the wet blanket of visual glitches and connectivity issues. Heroes VI strikes the right balance between subtle innovation and faithfulness to the core elements that make the series so excellent, but the experience is nearly ruined by the poorly implemented online infrastructure.