Description
This game is a futuristic thriller set in a highly industrialized New York City. It is all adventure - featuring a traditional point and click interface, inventory objects, challenging puzzles of varied difficulty and type, over 35 speaking characters and 8 hours of conversation. Choices made during dialogs effect how other people react to your character. The game plays in wide-screen (letterbox) style and has fully rendered backgrounds with animations and full motion video cut-scenes.
Your character, Peter Wright, wakes suddenly and, peeking through his front door, he witnesses a SWAT team bursting into his neighbor's apartment. His neighbor is arrested and taken away, leaving behind his wife and child. His willingness to help the family and his curiosity about the events leading up to the arrest will plunge him into a spine-tingling drama. Containing elements of both
Blade Runner and
Nightlong: Union City Conspiracy,
The Moment of Silence pulls you into a world of corruption and sabotage. Many different experiences will confront Pete including following leads about alien conspiracies and terrorist threats, among others.
Alternate Titles
- "寂静时刻" -- Chinese title (simplified)
- "Момент Истины" -- Russian title
- "MoS" -- Common abbreviation
Part of the Following Group
User Reviews
The Press Says
| Just Adventure |
Apr 08, 2005 |
A- |
91 |
| GamesFire |
Oct 15, 2004 |
84 out of 100 |
84 |
| PC Games (Germany) |
Oct 13, 2004 |
81 out of 100 |
81 |
| 2404.org PC Gaming |
Feb 06, 2005 |
8 out of 10 |
80 |
| Armchair Empire, The |
Mar 11, 2005 |
7.8 out of 10 |
78 |
| Just Adventure |
Dec 17, 2004 |
B |
75 |
| Game Over Online |
Nov 30, 2004 |
71 out of 100 |
71 |
| Digital Entertainment News (den) |
Apr 06, 2005 |
6.7 out of 10 |
67 |
| GameSpy |
Mar 16, 2005 |
     |
60 |
| Joystick |
Dec, 2004 |
3 out of 10 |
30 |
Forums
There are currently no topics for this game.
Trivia
The game was obviously influenced by
George Orwell's famous novel "1984". Beside the similarity in stories, there are also direct references. One of them is the password for Oswald's computer (this is not a spoiler, since you don't have to remember this password and it is used automatically in a cut scene): the password is "doublethink", one of the cardinal aspects of the future "Ingsoc" society as depicted in Orwell's book.
This entry to the MobyGames database was contributed by
Jeanne
(58928) on Dec 01, 2004.