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Critic Reviews

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PC Gamer (Jan 27, 2011)
Brilliant design; a reward-happy, lighthearted multiplayer fray. One of the finest $15 shooters ever made.
GameSpot (Jan 31, 2011)
Each soldier type can be played in a number of ways, and discovering new strategies and maximizing your battlefield effectiveness is an engrossing challenge. The clever combat design and well-tuned class complexity make this a great online multiplayer class-and-team-based, third-person tower defense shooter. And if that's a bit wordy for you, then just call Monday Night Combat a very addictive and very entertaining game.
GamesRadar (Jan 28, 2011)
Monday Night Combat's flaws are largely a matter of preference. Some might not like its somewhat generic, Team Fortress 2-alike look, but we don’t mind it. Some players might dismiss it due to the unavoidable presence of bots, although we think that would be a mistake. There are also a number of “what the hell how did I die?” moments where enemy players will insta-kill you with grapple moves out of nowhere, but this can be mitigated by proper situational awareness (and learning how to detect the presence of those annoying invisible Assassins). Overall the frustration factor feels very low for a competitive shooter, yet at the same time it’s very hardcore and skill-based, so it can appeal to all skill levels. Even when we lost matches or got crappy kill/death ratios, we were still having fun, which can’t be said for a lot of shooters out there. And for PC players, you may just have the best version of the game. If you're curious at all, don't pass it up.
Absolute Games ( (Feb 18, 2011)
Жаль, что из Monday Night Combat не выросла смена Team Fortress 2. Отдельные проблески есть, да калибр явно не тот. Хотя заткнуть Valve за пояс сегодня вполне реально. Игроки, уставшие от микротранзакций и охоты за шапками, с радостью убежали бы под крыло к достойному конкуренту.
Out Of Eight (Jan 31, 2011)
Unfortunately, the competitive crossfire mode doesn’t take advantage of this fact and never concentrates the bots enough to make them a real threat, just a diversion from the opposing human players. The cooperative mode suffers from too much scripting of the incoming enemy bots, quickly becoming tiresome. Monday Night Combat features only one game mode inspired by DotA and Demigod, and since the upgrades are few and quickly completed, repetition quickly sets in. Monday Night Combat is best played cooperatively and competitively online, and the game supports up to twelve players fighting it out. The game’s price ($15) is adjusted nicely for how much longevity Monday Night Combat has to offer, which is restricted by the shallow class upgrades, inconsequential creeps, and repetitive single game mode.