Even as I tried to write this review, I had to stop and load up the game -- just to check out the official name of the Claimants, I swear! Twenty minutes later, I pried myself away, but only after training 19 Spearmen. Without a doubt, Mount&Blade is one of the most addictive games I have ever played. There's a scene in Ghostbusters where Peter Venkman says, "I guess they just don't make them like they used to." "No!" Ray snaps. "Nobody ever made them like this!" That quote kept playing through my head as I clocked in hour after hour of Mount&Blade. As much as it has in common with classics like Darklands, Elite and Sid Meier's Pirates! (don't blame me for the exclamation mark, blame Sid), Mount&Blade is very much its own thing. The scope of this game is amazing. It hearkens back to games of the yesteryear, when, free of things like hundred man high-rez art teams and Hollywood screenwriters, RPGs were as vast and limitless as modern titles are minutely detailed.