DescriptionA frustrated game author, trapped by his own burgeoning ideas and unclear how to integrate his creative visions into a unified whole, hits upon a framing device: a museum from which different "fragments" can be visited, each with distinct visual aesthetics, plotlines, and external cues establishing context for each "exhibition", and yet all ultimately tying back into the overarching framework structure, riddled throughout with references to T.S. Eliot's the Wasteland and the insightful prophetic verses (particularly those pertaining to Urizen) of visionary poet and painter William Blake.
The different wings of this moody and atmospheric museum include the Door Room (aka the Room Inside My Head -- a quest for escape from tormentors), the Room of Ruins (a return to the future of lost hopes), the Fever Room (a colour-desaturated no-funhouse that floods and skews), the Room of Notes (quite literally the developer's unpolished design notes, implemented straight from the notebook drafts), and the Dark Room (13 rooms, rather, bringing pixel-hunting to a whole new level). Their sum describe a stimulating and educational afternoon as would any other museum, but solving an area, playable in any order, doesn't necessarily repair their memories.
Staggered throughout the zones describe above, gameplay largely consists of scouring the screen for mouse-cursor-changing hotspots and clicking to see what happens; the resultant explanatory texts may however raise more questions than they answer. Certain visual novel conventions are in effect, notably the axiom that just because a hotspot is fruitless now doesn't mean that later, after a different sequence of actions it won't become more useful toward plot advancement.
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|FreeHry.cz||Feb 06, 2009||90 out of 100||90|
|Freegame.cz||Oct 05, 2006||81 out of 100||81|
|Hrej!||Sep 24, 2006||8 out of 10||80|
|Just Adventure||Nov 05, 2006||C||50|
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- Download the Museum of Broken Memories (Free, legal download of the game from its developer!)