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This is still a good game for kids. This is the kid-friendly version of Sims for the population; I think they did a great job. I am a little worried about the inclusion of a PC community into a kid's game, but I am comfortable with the security levels in place. This is still a good game for kids. Keep an eye on the friends your players make. You have to get the friend code directly from your friend, and then they have to accept the invite. People are not going to just randomly appear in your world. I can understand that the repetitiveness of the game, once you get into it, could actually start to wear on an experienced gamer very quickly, but I think the new content and the ability to trade items from game to game will prevent this from happening.
I won’t gloss things over here - if The Sims, Harvest Moon, or Viva Pinata don’t do it for you, MySims probably isn’t going to turn you over to this type of game. That said, there is a very appealing quality to this game, that I’m pleased to say far surpasses the DS offering. Creating different and more elaborate items, collecting new essences, unlocking new areas of the map to explore, and especially checking in at the hotel to see which new characters want to move into town - these are all a great deal of fun, much, much more than I expected.
Cheat Code Central
If you own a Wii, Animal Crossing (though similar) may be a better option, as it's more in-depth and entertaining, less focused on the "LEGO" factor and more on collecting things, learning about fish, insects, and dinosaurs, as well as working and managing your "finances." The Sims franchise, available for PC and other last-gen game consoles is also a great option, as it's the most realistic and addictive life sim to date. MySims offers a nice sim experience for the younger ones though, as well as those looking into fun and lighthearted games that are easy to play and understand, but it's definitely on the "light" side. There's a whole lot of furniture creating here, but socializing, decorating, and life simulation in general is not as in-depth and entertaining as it is in the regular The Sims franchise. This game grows old after a while, even though its charm may hold your attention for some time.
Es ist schwer, MySims angemessen zu bewerten. Natürlich könnte ich mich über den Kitsch-Faktor oder die ständigen Wiederholungen aufregen. Ich tue es aber nicht, in den Bewusstsein, dass MySims für Kinder durchaus spaßig sein kann. Die Verantwortung für eine ganze Stadt, das liebevoll kindgerechte Design und die phantasievollen Editormöglichkeiten fordern und belohnen jüngere Spieler sehr schön. Wer also noch nicht zehn ist, der darf zugreifen (lassen).
PC Gameplay (Benelux)
Enkel voor Sim-fanaten en de allerjongsten. Een doorsnee gamer zal het begin nog weten te pruimen, maar de game blijft niet boeien.
Most of the game revolves around building objects and collecting Essences, though, so if the idea of spending most of your game time rotating blocks and picking up resources doesn’t sound like your cup of tea, I’d go ahead and pass. For players that enjoy Animal Crossing-type sandbox games, though, by all means, give this one a shot. It could also be a great title for introducing The Sims or PC gaming to a young player, as it’s both child-friendly and educational, while allowing players to stay social by connecting with and trading with friends.
Geared more for younger players, MySims is a nice little experience with a linear story arc that players will have to play to unlock the wide variety of content. There are some repetitious elements of the game, but generally the game does a nice job in pulling together various elements and giving players a sense of accomplishment as they build items for the various NPCs. The game does have a certain charm that may not be everyone’s cup of tea, but it is a nice departure for the Sims franchise.
Players looking for high-octane in your face action will be disappointed by MySims. You can't die in this game, and you won't have to rely on any quick-reflex maneuvers. However, those missing elements only make MySims a relaxing experience. PC Gamers who didn't care for The Sims' constant micromanagement and were looking for a simpler and more streamlined experience might see a lot to like about MySims. I imagine a lot of little girls really getting into MySims. However, with that said, MySims can get a little repetitive. Tasks usually involve talking to people for missions, gathering all the necessary items, build, and repeat. The game's not very deep, nor does it try to be, but as it stands, it doesn't really offer anything new or exciting. However, those that enjoy customizing characters and decorating houses will get a kick out of MySims.
Au final MySims contient suffisamment de bonnes idées pour mettre le concept des Sims à la portée du jeune public qu'il vise sur PC. Mignon et accessible, il compense les limitations de son univers par une réalisation soignée et un mode online sympathique.
MySims’ PC debut brings some welcomed improvements, such as an expanded database of characters, essences, and furniture pieces, as well as sharper visuals and a new online mode. But overall, the game misses the sweet spot between relaxed social simulation and outright tedium. It’s much too far toward the latter, featuring a neverending list of requests from residents and some truly monotonous collection qualities. That’s too bad, too, because with the level of customization possible in the game, a better motivational structure could have carved MySims a comfortable niche of its own within the budding new genre. As is, it might appeal fleetingly to children, but most adults will find little to enjoy between the cutesy presentation and endless chores.
||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (3 votes)
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