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SummaryAn essential game
The GoodThis game is so rewarding! I was able to solve the puzzles after a decent amount of thought, but I wasn't too frustrated. The puzzles were reasonably difficult. For me that's perfect. I don't want to spend 40 hours on a game, for goodness' sake! I have a life. The game looks fantastic. The rollerball/rollercoaster ride was off the hook, if I'm permitted to use a black-sounding colloquialism. And, if I'm not mistaken, there are four different endings, as follows: 1) You return through the linking book, Saavedro follows you and whacks you on the back of the head. This gave me a bit of an adrenaline rush. You lose. 2) You turn on the force-field and turn it off. This upsets Saavedro, who is teetering on the brink throughout. He comes up the stairs and whacks you upside the head. You lose. 3) You get the book from Saavedro and leave him stranded. You win, sort of. 4) You get the book from Saavedro and release him. This is the most winning win. Saavedro is Wormtongue in Lord of the Rings, by the way. I thought that was kind of cool.
The scenery is amazing. This world was immersive. You could look in all directions, which I thought was ok. The first two games were essentially interactive powerpoint presentations. Dang fun ones, but that's what they were. This one is too, but you can look in all directions.
The BadI couldn't solve the puzzle that turns on the electric generator. Dang my hide, it's my fault, not the game's fault. The cd swapping game is pretty tiresome as well. Only a minor fault.