Conversations are carried out using speech bubbles.
You don't choose the responses, it's not a gameplay element.
Game start - find the 3 objects on the left.
Found the violin, which flies across the room in celebration.
Done it now - note the rippling visual effect.
You can't get the staff these days.
So you must find every key.
Laura notes the situation she is in.
As a twist, this level has you only able to see part of the screen.
Using the 'tip' to reveal the plant.
Look out! He's got a nug!
Obviously the protagonist is a looker.
A slight twist here, as you only see the object names.
Correctly-placed pieces glow; I'm one move away.
If they're from this unhygienic place, she must be REALLY confident.
The priest, new in from Hungary
Time is short and life is cruel, in a town called Chalice.
Nothing too stereotypical here....
Why do detectives always get stuck on making tea?