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Lost City of Z is a competent hidden object game, with a few puzzles here and there, and some genuinely creative twists. Its biggest distinction, the realism provided by input from National Geographic, is ironically also its biggest fault. The richly detailed environments are lovely to look at, but difficult to actually find anything in, and looking for yet another set of gloves is a bit dull. The educational aspect is wonderful, but when it comes to the actual game, you can do better.