Core contributors |
| Game Director | Charlie Cleveland (Flayra) |
| Level Designer, Level Tech R&D, 2D Art (ns_hera) | Jon Chapman (Merkaba) |
| Utility Development, Development Sage | Joe Vaughan (Joev) |
| QA Lead | Joel Rubicam (grepdashv) |
| Project Manager | Florian Schwarzer (Nemesis Zero) |
| Programmer | Karl Patrick (XPCagey), Harry Walsh (puzl), Petter Rønningen (tankefugl) |
| Sound Effects | Dave Monks (MaDMaXX) |
| Relations Manager | Mark Windle (Zunni) |
Retired core contributors |
| Lead Artist (level textures, alien concepts, alien skins, marine skins) | Cory Strader (Squeal Like A Pig) |
| Artist (shotgun, turrets (concept + models), alien models) | Josh McHugh (Beaner) |
| Artist (lmg, hmg, pistol, gl, knife, old flash website) | Mike Wislocki (BathroomMonkey) |
| Writer, World‑builder | Jeff Paris (jparis) |
| Animator (building animations, alien animations) | Alex Boylan (Mojo) |
| Animator (marine and alien view models) | Phil Mayfield (Def one) |
| Programmer | Max Mcguire (maxwell), Spencer MacDonald (Voogru), Tom Grim (ETh3ph) |
| Level designer, 2D Art (ns_bast) | Kevin Roberts (Relic25) |
| Public Relations, Network Engineer, General | Ned Pyle (MonsieurEvil) |
| Player Animations | Guy Rabiller (smedic) |
Periodic contributors |
| Orchestral Music | Jeremy Soule |
| Player Animations | Jugo Silvãrio ([Dr]Hugo) |
| Marine and commander voice acting (all male voices) | Max McGill |
| Alien, hive and command console voice acting | Lani Minella |
| Ambient Music | Oliver Richter (Hypergrip) |
| Artist | Emmanuel F. Korahais (BrigadierWolf) |
| Sound Effects | Scott Haraldsen (Superfly) |
Official map contributors |
| Original ns_caged | Nelson Ferryman (manah) |
| Original ns_eclipse, ns_veil | Andrew Weldon (KungFuSquirrel) |
| Original ns_lost | Martin Rolek (Greedo386) |
| Original ns_mineshaft, co_core | Jake Griffith (Ekaj) |
| Original ns_nancy | Galen Surlak-Ramsey (devildog) |
| Original ns_nothing | Kenneth Banks (Ken20Banks) |
| Original ns_origin | Mike Rosser (Cadaver) |
| Ns_tanith, co_pulse, co_faceoff | Tom Dilazaro (tommyd) |
| Leader of the ns_bast reconstruction, co_sava | Juan José Alfaro (Mendasp) |
Special thanks to |
| Shaderlab textures (ns_bast) | Ydnar |
| Level design consulting | Nick Coombe (Crinity) |
| Artist (marine hands model and rigging, hive model) | Jason Childress (JayDog) |
| Artist (marine model, rigging, animation, level 1 model) | Josh Buck (Westward) |
| Misc 2D art, mirroring, readyroom.org | Todd Calder (Comprox) |
| Map QA | Daniel Polcari (TyrNemesis) |
| QA Organizing | Gareth Eckley (Grendel) |