Nelly Cootalot: Spoonbeaks Ahoy!
On her quest young Nelly will need to convince the inhabitants that she truly is a pirate, decipher secret pirate codes, meet leprechauns and collect odd objects such as a moustache and pink drawers. Next to a map to move around and an inventory to store items, Nelly can examine the environment, gather and use objects, and talk to the villagers. The names of hotspots appear at the bottom of the screen and by pressing and holding the left mouse button, an action compass pops up where the desired action can be chosen: a speech bubble (talk), a hook (use) and a porthole (examine).
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Original Music by
Adventure Game Studio v2 run-time engine (c) 1999-2006
Opensource Verbcoin by
' (Intoxicated Little Bunny)
Music Continuity Module by