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BioWare | | Core Game Design | Trent Oster, Marc Holmes, Scott Greig, Don Moar, Mark Brockington, Brent Knowles, James Ohlen, Rob Bartel, Tobyn Manthorpe | Animation | | Lead Animator | Enrique Deo Perez, Tony de Waal | | Game Animation | Carman Cheung, Tony de Waal, Steven Gilmour, Chris Hale, Mark How, Rick Li, John Santos, Larry Stevens, Henrik Vasquez | Art | | Art Director | Marc Holmes, Sherridon Routley | | Lead Technical Artist | Tobyn Manthorpe | | Prototype Artists | Marc Holmes, Casey Hudson, Lindsay Jorgensen, Tobyn Manthorpe, Trent Oster, Tony de Waal | | Effects Artist | Alex Scott | | 2D Artists | Michael Grills, Marc Holmes, Sung Kim, Mike Leonard, Sean Smailes, Rob Sugama, Derek Watts, Jono Lee | | 3D Artists | Nolan Cunningham, Lindsay Jorgensen, Arnel Labarda, Jono Lee, Kalvin Lyle, Christopher Mann, Tobyn Manthorpe, Alexandre Rodrigue, Trent Oster, Michael Grills | | Promotional Art | Michael Sass, Todd Grenier, Mike Leonard, Sung Kim, Marc Holmes | | Additional Art | Ryan Blanchard, Kelly Goodine, Matthew Goldman, Todd Grenier, Yunkyung Kim, Sherridon Routley, Elben Schafers, Jason Spykerman, Cassidy Scott | | Director of Art (Bioware) | David Hibbeln | | Director of Promotional Art (Bioware) | Michael Sass | | Director of Conceptual Art (Bioware) | John Samuel Gallagher | Audio | | Audio Producer | Alan Miranda | | Sound Design/Integration | David Chan, John Henke | | Music | Jeremy Soule | | Music production services provided by | Artistry Entertainment | | Sound Effects Design | Frank Bry, Paul Gorman | Cinematics | | Director | David Hibbeln | | Art Director | Sherridon Routley | | Models | Ryan Blanchard, Nolan Cunningham, Todd Grenier, Jono Lee, Sherridon Routley, Mike Spalding | | Animation | Carman Cheung, Chris Hale, Mark How, Rick Li, Enrique Deo Perez, John Santos, Larry Stevens, Henrik Vasquez, Ryan Blanchard | | Lead Effects Animator | Ryan Blanchard | | Additional Effects | Tony de Waal, Christopher Mann, Sherridon Routley | | Compositing | Sherridon Routley | | Additional Artists | Todd Grenier, Michael Sass | | Lead Character Modeler | Christopher Mann | Design | | Lead Design | Brent Knowles, James Ohlen | | Core Design Team | Rob Bartel, David Gaider, Drew Karpyshyn, Lukas Kristjanson, Kevin Martens, Aidan Scanlan, Preston Watamaniuk | | Scripting and Data Entry | Andrew Nobbs, John Winski | | System Design | Preston Watamaniuk, Rob Bartel | | Additional Design | Michael Geist, Cori May, Bob McCabe, Dan Whiteside | | Manual | Brent Knowles, Trent Oster, Preston Watamaniuk, Bob McCabe, Lukas Kristjanson, Jim Bishop, Keith Soleski | Production | | Project Director/Producer | Trent Oster | | Associate Producer | Alan Miranda | | Line Producer | Keith Soleski | | Co-Executive Producers/Joint CEO's of Bioware | Raymond Muzyka, Greg Zeschuk | Programming | | Lead Programmer | Scott Greig | | Lead Tools Programmer | Don Moar | | Lead Research Scientist | Mark Brockington | | Assistant Lead Programmer | Don Yakielashek | | Programming | Howard Chung, Michael Devine, Brenon Holmes, Noel Borstad, Paul Roffel, Sophia Chan, Rob Boyd, Ross Gardner, Daniel Morris, Mark Darrah | Graphics Programming | | Graphics Lead | Jason Knipe | | Graphics Programming | John Bible, Peter Woytiuk | | Original Graphics Engine Design | Stan K. Melax | | Tools Programming | Patrick Chan, Sydney Tang, Neil Flynn, Darren Wong, Chris Christou, Owen Borstad, Aaryn Flynn, Marc Audy | | Additional Programming | Justin Smith, Charles Randall, Robert Babiak, David Falkner, Ryan Hoyle | Public Relations (BioWare) | | Public Relations | Brad Grier, Teresa Cotesta, Tom Ohle | Live Team | | Assistant Producer | Derek French | | Community Manager | Jay Watamaniuk | | Client Care Specialist | Dave McGruther | | Programmers | Craig Welburn, Andrew Gardner | Web Team | | Web Developers | Robin Mayne, Duleepa Wijayawardhana | | Web Art | Todd Grenier | Quality Assurance | | Quality Assurance Lead | Nathan Frederick | | Quality Assurance | Bob McCabe, Chris Priestly, Derrick Collins, Jonathan Epp, Karl Schreiner, Kevin Booth, Scott Horner, Scott Langevin, Stanley Woo | Special Thanks | | BioWare Help | Jim Bishop, Raymond Prach | | Administration | Richard Iwaniuk, Mark Kluchky, Theresa Baxter, Agnes Kokot Goldman, Jo-Marie Langkow, Juliette Irish | | System Administration | Chris Zeschuk, Craig Miller, Nils Kuhnert, Julian Karst, Brett Tollefson, David Hamel | Infogrames Production | | Producer | Todd Hartwig | | Studio Senior VP | Jean-Philippe Agati | | Vice President of Product Development | Steven Ackrich | Marketing | | Vice President of Brand Marketing | Steven M. Allison | | Director of Marketing | Jean Raymond | | Brand Manager | Michael Webster | | Special Thanks | Laddie Ervin | Public Relations | | PR Manager | Matt Frary | | PR Specialist | Wiebke Vallentin | Documentation | | Director or Editorial and Documentation Services | Elizabeth Mackney | | Publications Manager | W. D. Robinson | | Manual Design and Layout | Bruce Harlick | Marketing Services | | Senior Art Director | David Gaines | | Director of Creative Services | Steve Martin | Engineering Services | | Senior Manager Engineering Services | Luis Rivas | | Engineering Specialist | Ken Edwards | Compatibility | | Compatibility Lab Supervisro | David Strang | | Compatibility Leads | Geoffrey Smith, Jason Cordero | | Compatibility Analysts | Chris McQuinn, Burke McQuinn, Enoch Ornstead, Randy Buchholz | Quality Assurance (Infogrames) | | Director of QA | Michael Craighead | | Certification Lead | Kevin Jamieson | | Lead Tester | Michael Romatelli | | Testers | Gregory Amato, John An, Tom Andrade, Scott Bigwood, Matthew Bragg, Mark Brand, Timothy Burpee, Anthony Calabresi, Brett Casta, Sagi Cezana, Sarah Cherlin, Donald T. Clay, Marshall Clevesy, Jason Cordero (Ironman), William Deets, Wilfredo Dimas, Mason Dixon, Kenneth Donato, Paul Duke, Jason Fitzgerald, Mark Florentino, Joseph Fried, Lee Frohman, Daniel Frisoli, Robert Gagne, Daniyel Garcia, Robert Gilkerson, Karen Gledhill, Donald Gorday III, D'Artagnan Greene, Shawn He, Richard Higbee, Helen Hinchcliffe, Joseph Howard, Mark Huggins, Roy Husson, Miguel Jauregui, Erik Jeffery, Jennifer Kaczor, Michael Krapovicky, Nick Lazzara, Andrew LeMat, Jeffrey L. Loney, Arthur Long, Becky Madore, Michael Maggard, Erik Maramaldi, Clif McClure, Christopher McPhail, Lenny Montone, Michael Murphy, Matthew Pantaleoni, Tad Pantaleoni, Brett Penkul, Jason Pope, Christopher D. Reimer, Cherilyn Rocha, Ronald Rodriguez, Tanya R. Royer, Brian Scott, Tobias Seltsam, Peter Sodbinow, Jared Sorensen, David Strang, Joshua Strom, Kingsley C. Sur, Paul Swedis, Brian Swedis, Joseph Taylor, Jeffrey Tolleson, Ted Tomasko, Fraida Toribio, Fernando Valderrama, Carl Vogel, Mike Walkingstick, Alden Park Wong | Licensing | | Director, New Business Development | Tim Campbell | Online Marketing and Communication | | Producer | Jean-Christophe Bornaghi | | Senior Producer | Kyle Peschel | | Executive Producer | Jon Nelson | | Senior Web Designer | Micah Jackson | | Senior Web Programmer | Gerald Burns | Credits | | Black Isle/Interplay (Original Publisher) | Feargus Urquhart, Kenneth S. Rosman, Dan Kingdom, Reginald J. Arnedo, Lisa Bucek-Jensen | VO | | Voice Over Producer | Bill Black, Big Fat Kitty LLC | | Voice Over Director | Doug Stone, Dopig Stone Enterprises Inc. | | Voice Over Audio Engineer | Al Johnson | | Additional Direction | Charles de Vries | Infogrames Europe | | VP European Marketing | Larry Sparks | Core games | | Marketing Director | Frank Heissat | | Marketing Manager | Cyril Voiron | | Product Marketing Manager | Sébastien Brasseur, Antoine Molant | | PR Manager | Adeline Tiengou | | Design Studio | Olivier Lachard, Rose-May Mathon | | Marketing Coordination | Jenny Clark, Marie-Emilie Requien, Nadja Manseur, Catherine Esteoule, Cécile Gillet | | Manufacturing | Pauline Nam, Jake Tombs | Localization Support Group | | LSG Manager | Sylvianne Pivot-Chossat | | Localisation Project Manager | Maud Favier, Sophie Blancheton, Gérard Barnaud | | Translation Project Manager | Heather Riddoch | | Project Lead & Coordination | KBP, Dimitri Bodiansky, Georg Hund, François-Xavier Ngo | | German Translation | TextFarm, Rolf D. Busch | | Editor | Uwe Körner | | Translators | Michael Anton, Carsten Brombach, Andrea Buck, Jan Büchner, Rolf D. Busch, Birgit Hofmann, Uwe Körner, Ulrich Mühl, Rainer Nagel (Dr.), Daniela Schmitt, Thomas Schmidt, Peter Schneider, Birgit Schöbitz, Daniel Schumacher, Frank Sievers, Burkhard Strube, Roland Strube, Sandy Velten, Ulrich Wagnhuber | | Playtesters | Carsten Brombach, Jan Büchner, Mickaël Delaissey, Birgit Hofmann, Peter Schneider | | Voice Recording Lead | KBP, Georg Hund, François-Xavier Ngo | | Booking | Elvira Hunjadi | | Casting | Bruno Guerracague, Julia Lenze | | Sound Engineer | Karoll Cafardy | | Post Production | Philippe Rovelas, Christophe Grémiot | | Localisation Technical Consultant | Fabien Roset | | Software Functionality Testing | Carine Mawart | | Pre‑mastering Technician | Stéphane Entéric | | Republishing manager | Rebecka Pernered, Raphaelle Jonnery | | Certification & Planning Support Group (CPSG) | Rebecka Pernered, Caroline Fauchille, Jérôme Di Tullio, Sophie Wibaux-Meliet |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Elizabeth Mackney, 159 other games Steve Martin, 150 other games Michael Craighead, 137 other games Rebecka Pernered, 100 other games David Strang, 100 other games Caroline Fauchille, 97 other games Sophie Wibaux-Meliet, 79 other games Stéphane Entéric, 79 other games Steven Ackrich, 78 other games Steven M. Allison, 77 other games Rolf D. Busch, 73 other games Jeffrey L. Loney, 73 other games Jason Cordero, 69 other games Jenny Clark, 69 other games Chris McQuinn, 68 other games Jeremy Soule, 68 other games Cyril Voiron, 65 other games Ken Edwards, 63 other games Jean Raymond, 54 other games Larry Sparks, 52 other games Luis Rivas, 50 other games Donald T. Clay, 50 other games Jon Nelson, 49 other games Jean-Philippe Agati, 46 other games Michael Murphy, 46 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Neverwinter Nights (Gold), a group of 153 people Neverwinter Nights: Hordes of the Underdark, a group of 104 people Neverwinter Nights: Shadows of Undrentide, a group of 103 people Star Wars: Knights of the Old Republic, a group of 98 people Jade Empire (Limited Edition), a group of 90 people Jade Empire (Special Edition), a group of 80 people Baldur's Gate II: Shadows of Amn, a group of 75 people Baldur's Gate II: Shadows of Amn (Collector's Edition), a group of 75 people Dragon Age: Origins, a group of 73 people Baldur's Gate II: Throne of Bhaal, a group of 69 people Mass Effect, a group of 67 people Unreal II: The Awakening, a group of 62 people Tactical Ops: Assault on Terror, a group of 57 people Jade Empire, a group of 55 people Unreal Tournament 2003, a group of 53 people MDK 2: Armageddon, a group of 49 people Enter the Matrix, a group of 45 people MDK 2, a group of 45 people Terminator 3: War of the Machines, a group of 40 people Sid Meier's Civilization III: Conquests, a group of 39 people Superman: Shadow of Apokolips, a group of 37 people RollerCoaster Tycoon 2, a group of 37 people Unreal Tournament 2004 (DVD Special Edition), a group of 35 people Battle Engine Aquila, a group of 34 people Baldur's Gate, a group of 34 people
Credits for this game were contributed by joyvalley (52061), Kabushi (48827), D. K. Wicked (275) and Xoleras (66998) |
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