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Neverwinter Nights (Windows)

89
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.
Written by  :  OlSkool_Gamer (99)
Written on  :  Jan 04, 2004
Platform  :  Windows
Rating  :  1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars

3 out of 8 people found this review helpful

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Summary

A huge letdown for fans of the BG and Icewind Dale series

The Good

I loved the fact that a game company was trying to incorporate multi-player AD&D in such a way that it can be controlled by a DM. The module creator is extremely powerful and lets the DM do anything he/she can imagine. Unfortunately, this is about the only thing I liked about this game.

The Bad

Mostly everything. Even on the highest settings with the best machine, the graphics still look mediocre compared to the old engine used in Baldur's Gates etc.. Why go 3D polygons? It ruined it in my opinion. Angles become an issue which you must adjust now in the middle of combat.

YUK! 3rd edition rules.... terrible. What was wrong with 2nd edition? Nothing. I can't stand 3rd edition or anything after it.

This game was basically boring and a terrible let down. This is a perfect example what happens to a named like D&D when it gets sold and passed around from company to company and bastardized over and over. Atari really should have no involvement with AD&D. Either should Wizards of the Coast. Its too bad TSR had to sellout.. This game was a big let down and the only way to redeem themselves is to go back to the old engine and hand-drawn art work like in the older games. Graphics, sound and gameplay are all very mediocre and disappointing.

The Bottom Line

I bland attempt at AD&D compared to its predecessors. Some might enjoy this but most everyone i've talked to, hates this game and all like it. Is this an example of how all their games will be in the future?? Lets hope not.