There are no reviews for this game.
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.0|
|Sound / Music||The quality of the sound effects and/or music composition||3.0|
|Story / Presentation||The main creative ideas in the game and how well they're executed||3.0|
|Overall MobyScore (1 vote)||3.0|
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Nick Chase and the Deadly Diamond has left me in a bit of an odd position. The setting is great, the production values are brilliant and it starts out very strongly, but as it progresses and inserts more and more "adventure" elements into the mix, it slows and sags and just never recovers. The presentation is fantastic but it just can't overcome the crippling lack of originality that plagues the game. At the end of the day, the Deadly Diamond is really a cubic zirconia: It looks fabulous as long as you don't look too closely.