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Nick Chase and the Deadly Diamond has left me in a bit of an odd position. The setting is great, the production values are brilliant and it starts out very strongly, but as it progresses and inserts more and more "adventure" elements into the mix, it slows and sags and just never recovers. The presentation is fantastic but it just can't overcome the crippling lack of originality that plagues the game. At the end of the day, the Deadly Diamond is really a cubic zirconia: It looks fabulous as long as you don't look too closely.