Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Nimbus (Windows)

Published by
Developed by
Released
Platform
82
MobyRank
100 point score based on reviews from various critics.
...
MobyScore
5 point score based on user ratings.
Not an American user?

Description

Nimbus is a game where the player controls a small, flying craft through different environments. The introduction shows how a pink ship, presumably his girlfriend, is abducted by a giant, metal, floating eye. The ship travels through different levels to reach a "finish line" to progress, but it has no means to propel itself. The player has to use objects in the environments such as cannons, magnetic streams, bumpers and bouncing pads to gain some speed. Once it is moving the player has to make most of it and accelerate further by diving by gravity, or decelerate by moving upwards while slightly dipping the nose up and down to change direction. By quickly switching direction it is possible to gain velocity and maintain the speed for some time, usually to reach a new object. Movement is key, because as soon as you land without any further means of gaining speed, the section needs to be restarted.

The game is largely a bright, colourful 2D puzzle platformer where certain sequences need to be discovered, keys remove barriers, or the ship needs to be manoeuvred into a specific position. There is often a focus on physics where the player has to bump balls out of the way or push objects. Later levels introduce reversed gravity and more complex puzzles where spheres need to be moved to activate switches. At the same time however it also has elements of a racing game, as quick reflexes are required to move the craft around, avoiding spikes and other hazards, and it is possible to maintain the momentum of speed by quickly using the available aid in the environment. The game also encourages the aspect of speed by offering worldwide leaderboards where the best times are compared.

The main game is divided into different levels that are selected from an overhead map similar to the Super Mario Bros. games. Players can discover hidden passageways and alternative routes on the map. There are also coins hidden in the levels that unlock new crafts and decals to customize the ship.

Screenshots

Nimbus Windows A level with coloured teleporters
Nimbus Windows Spikes need to be avoided of course
Nimbus Windows These pads give you some additional speed
Nimbus Windows Puzzle elements are introduced gradually, such as keys to open up barriers

Part of the Following Groups

User Reviews

There are no reviews for this game.


The Press Says

GameZebo Nov 01, 2010 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Gamer.no Dec 08, 2010 9 out of 10 90
Destructoid Nov 03, 2010 9 out of 10 90
Jeuxvideo.com Jun 09, 2011 16 out of 20 80
IGN Nov 04, 2010 8 out of 10 80
GamingLives Nov 10, 2010 8 out of 10 80
Eurogamer.net (UK) Nov 05, 2010 8 out of 10 80
Indie Game Magazine Apr 06, 2011 80 out of 100 80
Ironhammers Oct 29, 2010 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70

Forums

There are currently no topics for this game.


Trivia

There is no trivia on file for this game.


Sciere (251707) added Nimbus (Windows) on Jan 08, 2011