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SummaryWho's Up For A Round Of NOLFING?
The GoodNo One Lives Forever 2: A Spy In H.A.R.M. S Way, is as the title implies the sequel, to The Operative: No One Lives Forever. As one would expect it is a fun and funny game. Which is impressive as humor is hard to pull of in a game.
NOLF 2, takes place shortly after the first game. The game’s heroine, Cate Archer, having proved herself in the first game is now a full agent of U.N.I.T.Y. H.A.R.M. of course wants her dead. Cate’s adventure will take her to Japan, India, Siberia, Khios, and various H.A.R.M. bases.
Cate also has several close calls in NOLF 2. This game is truly humorous. Sometimes in the form of notes you come across. While other times a conversation you overhear. Or perhaps even the way your enemies act.
During missions you have set objectives, and usually can perform optional objectives. Which reward you with skill points that can be used to upgrade Cate’s skills and agent rankings. The level design is excellent as we have come to expect from Monolith. One of the most interesting missions is one in which you must defend U.N.I.T.Y headquarters from attack.
The Graphics are amazing, thanks to Monolith’s Jupiter Engine. After all Monolith is known for pushing the graphical barriers of PC games. Even of the lowest setting the game looks incredible. Environments and models are incredibly detailed. Lighting effects are also very impressive. Even considering the games age it still looks better than some newer games!
The voice acting is superb. As one would expect from a modern, American game. The sound effects are up to par as well. The music is appropriate 60’s trends which are dead now. The soundtrack is very good. I am surprised that it was not available for sale.
The game mixes FPS, with stealth, and vehicle segments. It blends the types of gameplay successfully. You can also collect data for skill points and they are often quite humorous. You can hide and lay traps for unsuspecting enemies. Other game makers can learn from this, the A.I. is beyond belief! Enemies have routines, they get up look over files, go and have a smoke break. They are also more varied than most games from H.A.R.M. troops to mimes! They will notice if they hear or see something strange. When in combat they will call for help or set off an alarm. They will duck and roll out of the way of fire. They are generally more cunning than in most games.
The BadYou may need a patch to get this game up and running. And for some reason on my PC the game always tells me that my video card does not support T&L which is a load because Max Payne 2, needs a T&L supported card and that runs just fine. The game is on the short side. But at least it is not too long.