Noitu Love 2: Devolution (Windows)

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Developed by
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

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Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.3
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 2.5
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (4 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
With Noitu Love 2 - Devolution, Konjak has absolutely hit the 2D nail on the head: it plays like a long-lost gem from the Treasure catalog, while still managing to flesh out its own quirky identity. Action fans don't want to pass this one up.
Indius (May 08, 2012)
Noitu Love 2 est un titre qui s'adresse avant tout aux nostalgiques. Sa patte artistique nous ramène dans les années 90. Et ce n'est pas pour nous déplaire, car le gameplay, lui, est parfaitement d'actualité, et attirera aussi les nouveaux joueurs n'ayant pas connu cette glorieuse époque. Blindé de détails poilants, de références, et d'éléments à débloquer, le jeu a tout pour être une nouvelle référence du jeu d'action indépendant. Peut-être un poil court, ceux qui n'aiment pas refaire les jeux plusieurs fois n'y verront pas grand-intérêt, mais peuvent se laisser tenter, rien que pour le fun procuré et son ambiance bien barrée. On se demande pourquoi Steam a attendu quatre ans pour nous l'offrir.
Noitu Love 2: Devolution essentially bursts with quality. It’s just a highly professional piece of work, from the actual design of the stages and action down to the quality testing. It feels like a proper commercial product despite the low resolution, occasional screen-tear and the campy old-skool aesthetic. It’s a pick-up and play kind of game that anyone can play but that anyone will almost certainly be someone already considered a (dare I say it – hardcore) gamer.