DescriptionNuclear Dawn is a team shooter set in a post-nuclear world. Two factions, the Empire and the Consortium of Free State, fight to gain control over the world. The six maps mostly represent cities like London. The main selling point of the game is the mix between first-person shooter and real-time strategy game: one player takes the role as commander and the rest of the team are his units.
The commander's basic job consists of constructing and maintaining a base. e.g. energy supply, teleporters which function as spawn points or defense measures. Additionally he can give orders to his teammates. For those the game is a traditional shooter. Another focus of the game mechanics lies on specialization: every player can choose between four classes with special talents, advantages and every class has different equipment sets available. The commander's research also unlocks siege classes.
However, the commander can only construct buildings if he has resource points. These are gained when a control point is in the possession of a team - every map has a few smaller and a big, central one called Prime which needs two soldiers to capture it. There are two playing modes: team deathmatch and warfare; the latter having the goal to destroy the other team's command bunker.
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The Press Says
|PC Gamer||Nov 27, 2011||83 out of 100||83|
|GameSpot||Oct 13, 2011||7.5 out of 10||75|
|4Players.de||Nov 08, 2011||73 out of 100||73|
|ComputerGames.ro||Mar 08, 2012||73 out of 100||73|
|GameStar (Germany)||Oct 24, 2011||72 out of 100||72|
|Thunderbolt Games||Nov 03, 2011||7 out of 10||70|
|Gamer.nl||Oct 14, 2011||7 out of 10||70|
|Game Watcher||Oct 02, 2011||6 out of 10||60|
|Jeuxvideo.com||Sep 29, 2011||11 out of 20||55|
|NZGamer||Nov 17, 2011||4 out of 10||40|
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