Before releasing this game, Codemasters announced that they would be using a new copy protection technology called FADE which should make the game unplayable after a while if run off a copy. It is unknown whether that technology really worked or not as there were many bugs in the game which caused the game to be unplayable even with original CDs.
Just one week after it was online, the demo has been downloaded over a million times.
survived bouncing between 3 different publishers during its development. Originally the game was to be published by Interactive Magic, then Ubi Soft, and finally Codemasters.
After the success of Operation Flashpoint
, publisher Codemasters bought the rights to the brand name. That's why the second game of the development team was released under the title ArmA: Combat Operations
and Operation Flashpoint: Dragon Rising
was developed by a Codemasters team on site in England.
was regarded to be so accurate that its developers produced the Virtual Battlespace Systems 1 (VBS1) - a version of the Operation Flashpoint engine for use by the military for training purposes. The first military customer for VBS1 was the United States Marine Corps. Its users today include the defence forces of Australia, Canada, Israel, New Zealand, the Netherlands, the United Kingdom and the United States.
Codemasters has confessed that many of the characters within Operation Flashpoint
are based on personnel within the company. The firm's chairman Jim Darling, for example, appears within the game as the evil General Vasilli, while Codemasters' UK MP James Plaskitt also makes an appearance. (Source: MCV, Friday, July 20 2001)
The islands featured in the game are based on real world locations. A forum competition was held to discover if anyone could figure out the exact locations.
Information also contributed by
- Computer Gaming World
- April 2002 (Issue #213) – Game of the Year
- 2001 – PC Action Game of the Year
- GameStar (Germany)
- Issue 02/2002 - Best Action Game in 2001