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|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||5.0|
|Effectiveness||How effective the educational game is when it comes to teaching (does the player actually learn anything, etc.)||5.0|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||5.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||2.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||5.0|
|Sound / Music||The quality of the sound effects and/or music composition||0.0|
|Story / Presentation||The main creative ideas in the game and how well they're executed||2.0|
|Overall MobyScore (2 votes)||3.8|
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There is not much more I would ask of this game. Outside of MLB/MLBPA licensing and maybe some sound capabilities, this game seems to be an almost perfect sports simulator. Everything from contract negotiations to calls for intentional walks is here, and with the statistic overloading, this game is heaven sent for any baseball fan. There is a lot here and the feeling that there is even more depth that I have not seen yet, does not escape me.
Computer Gaming World (CGW)
There are problems that keep OOTP 3 from hitting for the cycle. The interface is still is far from elegant, requiring numerous mouse clicks where a forward arrow/back arrow design would be much inure effective. The minor league management and stats overview is clunky at best. The AI makes some occasionally odd management moves, the most serious being the Al general managers’ tendency to run their teams into bankruptcy at an alarming rate (there is a financial model, but it is highly undeveloped at this point). In a lesser game, these issues could be game killers. But for the true baseball fan, OOTP 3 does what it does so well that the flaws are tolerable. This is easily the best baseball simulation on the market today.