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SummaryMy absolute favourite game ever!!
The GoodThis game is absolutely great! Since the first time I played it, I felt almost one thousand different emotions listening to the best game soundtrack ever written (mixed with excellent sounds), and walking on a land that for the first time I looked as real!! Outcast made me know Voxel graphics, whose I'm a fan now, and I think that none of the modern pathetic polygon 3D engines would have looked so amazing as Outcast's!! Besides the wonderful graphics and music, Outcast has one of the greatest storyline ever written for a game! The whole game is amazingly cinematographic, playing it you'll sometimes wonder if you're just playing it or if you're LIVING what could have easily been a movie! There are thousands of people to talk to, to get informations you'll many times have to do something in exchange, and since the world you've fallen to (Adelpha) is divided in six huge regions, you'll have a lot to do to complete the game! Besides you'll be free to do whatever you want: you can be a classic hero, helping everyone (and consequently get more help from the people), or you can be a lone bastard, killing everything in sight (obviously being forced to make everything of your own): just take care of the fact that your deeds will rapidly spread into the six regions, so people will avoid you if you didn't act as the hero they initially think you are! Strategic elements are really strong too: to weaken the enemies you'll be able to cut their resources by convincing the people stopping working for them: this can be done by doing something in exchange, for example saving an important personality, etc. Finally, there are many quests and sub-quests in the game: some are necessary to complete the game, some just help you to get more money, weapons and so on: try to make them all! ;-)
The BadI couldn't find anything bad in this game, I love it too much! Well maybe battles are a bit too easy (but I know many people think they're too tough, instead!). I know a lot of people didn't like the Voxel engine: I repeat it's the more realistic 3D engine I ever saw in a game, so it certainly is not in my BAD section. Besides, you'll have to talk a lot: someone could find this a little annoying, considering that in each dialogue a new person will be mentioned, and it could be a little hard to keep everything in mind (but there's a Notepad annoting everything new you know, so this isn't a real problem!! ;-)); I actually didn't, I really liked the complexity of the whole situation.