Outpost 2: Divided Destiny

aka: Outpost 2: Destini Sospesi, Outpost 2: Geteilte Bestimmung, Outpost 2: La Division
Moby ID: 1609

Windows version

So challenging I can't leave it on the shelf.

The Good
After six years you would think I would have either given up or mastered this one, but it just isn't the case. The interface with its logged events, "savant series" computer announcing my impending doom, and easy keyboard shortcuts make this an easy game to navigate around and I seldom find myself cursing at the actual interface; just my own stupidity as a ballet of lava, blight, and enemy units pummel me in a painful slow-motion ballet.

I know there's got to be some trick to mastery but I still haven't found it, and since it seems easy enough yet continues to kick my ass, I'll continue playing it.



The Bad
This game is an early example of real-time-strategy, and there's no queuing method for unit creation or building functions, which means you're forced to keep on top of what's going on. The logged events definitely helps in this regard, but it's not quite as smooth as more recent titles like "Age of Mythology."

The Bottom Line
A primitive "Age of Mythology" in space.

by Aaron Grier (33) on November 3, 2003

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