DescriptionBattle out of Hell, which requires the base game, takes place directly after the events of Painkiller. Daniel Garner has just defeated Lucifer and finds out that Alastor has taken over the armies of hell. In ten new singleplayer levels, with notable locations such as an orphanage, a ruined city, the zombie-infested Leningrad and an amusement park with a wild roller coaster ride, you have to prevent Alastor from attacking the gates of heaven.
For replay value, there are different goals while playing: finishing the level, meeting different challenges (kill a certain number of enemies, use only one weapon) and specific goals such as collecting all secret items or smashing every object. Meeting these challenges gives you black tarot cards with special abilities. Each level also has a batch of new enemies.
Two new weapons with dual firing modes have been added: the Boltgun/Heater and the SMG/Flamethrower. Additionally, the graphics engine has been updated for the expansion as well as the base game.
The awkward netcode from the original game, which has been rewritten for the Painkiller: Hell Wars Xbox version, has been implemented in this expansion pack. Two new multiplayer modes have been added as well: Capture the flag and Last man standing.
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- "恐惧杀手：杀出地狱" -- Chinese spelling (simplified)
- "PK:BOOH" -- Abbreviated title
- "Painkiller: Битва за Пределами Ада" -- Russian spelling
- "Painkiller: Bitva za Predelami Ada" -- Russian title
Part of the Following Groups
|The Return of the Painkiller||vicrabb (6938)|
|Just like Purgatory, it's in the middle of things.||dreamstealer (146)|
|More of the same classic run and gun chaos, with all new stuff, now even slicker.||Nick Drew (370)|
|Worth Playing||Dec 01, 2004||9.3 out of 10||93|
|GameZone||Dec 10, 2004||9 out of 10||90|
|Imperium Gier||Dec 14, 2004||8.5 out of 10||85|
|GameSpy||Nov 14, 2004||80|
|4Players.de||Jan 03, 2005||79 out of 100||79|
|GamePlasma||Jan 31, 2005||7.6 out of 10||76|
|GameSpot (Belgium/Netherlands)||Nov 29, 2004||75 out of 100||75|
|IGN||Nov 11, 2004||7.5 out of 10||75|
|ActionTrip||Dec 08, 2004||73 out of 100||73|
|Computer Gaming World (CGW)||Feb, 2005||70|
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EnginePainkiller's proprietary 3D engine is called PAIN. The base game uses version 1.0, the expansion has the improved 1.5 version. The physics are handled by the Havoc 2.0 engine, just like Half-Life 2
German indexOn April 30, 2005, both US and European English versions of Painkiller: Battle Out of Hell were put on the infamous German index by the BPjM. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.
German versionAll blood and gore effects were removed or replaced with green blood. Also the first level (orphanage) was renamed to a "Herrenhaus" (manor) and the zombie children were replaced with regular demons.
MusicThe music heard during the level Leningrad is the national anthem of the USSR.
ReferencesThe first level, The Orphanage, is a big shout out to other horror-related games.
- The 7th Guest and The 11th Hour: the first room has a layout just like Mr. Stauf's mansion. The stairwell is pretty much identical as well.
- Grim Fandango: at the top of the stairwell, you'll see a message "In case of Zombies, Call Grim Fandango".
- American McGee's Alice: the library with the massive bookshelves.
Related Web Sites
- Painkiller (Official publisher's website for the painkiller games)
Executive and Line Producer: