DescriptionPaper Sorcerer is a turned-based fantasy role-playing game, with a noticeable art style of completely hand drawn ink and pencil graphics.
The player takes the role of a sorcerer, once defeated by the four heroes of the king and now is attempting to break free from captivity with the help of an unknown ally. After the player escapes the cell room, the player now has ability to summon a creature to serve as a party member.
Summoned creatures have different physical combat and/or magic skills in addition to a limited selection of weapons, armor, and accessories they can equip. A werewolf for example, cannot equip any weapons (uses claws instead) and may only use light armor. A skeleton however, can equip longswords as well as light, medium, and heavy armor. As the game progresses, the player may summon additional creatures once a floor level has been completed. Only one creature type may be summoned in the party with up to a maximum of four party members, including the player.
Turned based combat occurs when the player moves into range of an enemy, who are viewable while travelling. There are no random encounters. The party members, depending on their skills have a wide range of options, such as a normal attack, defending, and using a special skill or magic, both of which requires energy to use. Energy is regenerated by 1 per turn (or more if using a skill).
Defense is also a factor during combat, as a higher defense will thwart any direct damage to health. The amount of damage sustained once the defense is gone, is considerably high, although there are summoned creatures that have abilities to support the party's defense. Magic may ignore defense, however at half the damage.
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|Digitally Downloaded||Jan 31, 2014||90|
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