Three young scientists named Anthony Cole, Stina Holmlund and Béla András Benedek then discover what the SEAS does and so the SEAS lures them to ParaWorld in order to silence them. The three friends now not only have to save their lives but free ParaWorld from the SEAS as well.
ParaWorld is a real-time strategy game like Age of Empires but with a few tweaks. The main difference is the Army-Builder and the Army-Controller. Before you start a skirmish or multiplayer-game, you can build your army out of the available units. You have limited resources and limited space to do that and the better the unit, the higher the cost and the space it takes up - e.g. you can only have one level-5 unit - the most powerful in the game. During gameplay, you always see every unit you have in the Army-Controller, sorted by rank and what they are doing. Of course you can also build and upgrade your units inside the game with three different resources but you are still limited by the Army-Controller.
In the campaign mode you play three different nations: The Northfolk, the Desertriders and the Dragon-Clan. They need to defeat the SEAS and the barbarians in five different zones of ParaWorld: the Northland, the Savannah, the Jungle, the Icedesert and the Valley of Ashes.
If you grow tired of the AI, you can also switch to the multiplayer mode in which you can go against up to 8 players. Besides Deathmatch and Domination in which the players need to control specific areas of a map in order to win, there is also a mode called Defender where one player fights against all others. He needs to survive a predefined time-frame. To help him in this task, the single player has access to more resources and starts with a partly working base at the beginning of the match.
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