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Pathfinders: Lost at Sea wasn't really a difficult game, and it really doesn't appear that they meant it to be. Everything seems to be in place to make this a gentle, fun game. There's no difficulty selection, no timers, no real penalty for clicking the wrong objects (the cursor spirals out of control for about two seconds) and you have pretty frequent access to a hint option that will highlight one of the objects you're searching for. Hidden object vets will likely find the game too easy for their tastes, but that puts the game solidly into the personal taste category. It really depends on what experience you're looking for or what fancy you'd like to tickle.