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Phantasmagoria: A Puzzle of Flesh

aka: Phantasmagoria 2, Phantasmagoria 2: A Puzzle of Flesh, Phantasmagoria : Obsessions fatales, Phantasmagoria: Labor des Grauens, Phantasmagoria: Um Enigma de Sangue
Moby ID: 1216

Windows version

Worth a playthrough, if your expectations aren't too high

The Good
A Puzzle of Flesh surpassed my expectations. Sierra delivers an enticing sci-fi/horror concept with intense and gritty scenes, some fun moments, and at times Hollywood-esque slasher suspense.

Stepping in for Roberta Williams, writer Lorelei Shannon approaches the Phantasmagoria concept with unprecedented (and arguably unsurpassed) maturity. The game's subplots and secondary subject matter are nary seen in today's grittiest movies. Unlike the first game, Shannon doesn't approach the "Mature" rating like a novelty or a crude standard to be pushed for pushing's sake, but rather uses it as license to create dynamic characters who face real problems.

The characters are portrayed in a remarkably lifelike fashion for the FMV subgenre, a style typically plagued by painful F-list performances and zero interactivity. The characters themselves are people you know in real life, not video game caricatures. The interface and puzzles are, by and large, simple and logical, and the game focuses more on main character Curtis Craig's internal problems rather than on exploration and puzzle solving.

The Bad
That said, the puzzles are either brain-numbingly simple or absurdly illogical. The TRUE puzzles, as opposed to other random clicking that results in a cinematic, are few and far between, and about half of them are guessing computer passwords.

For a movie-based game, the locales are visually uninteresting and markedly unatmospheric. While the game's environment is a huge step up from the cheesy computer generated backdrops of the first entry, it doesn't make up for the fact that most of the scenery is recognizable as the hallways and storage closets of a cheap motel. Moreover, there are only about a half dozen locations in the game. This means virtually no exploration and lots of backtracking.

While the characters are pretty intricate, the plot doesn't really unfold; rather, it's revealed through lots of reading of password-protected emails, which really takes the bite out of cinematic reveal.

Just as well, the plot itself is pretty weak. You assume the role of an Average Joe with a troubled past working for a omnitechnoconglomerate that's, surprise surprise, covering up secret and illegal experimentation. A couple people get murdered, and just when a legitimate twist pops up involving the character's self-doubt about his own involvement, he unveils a half-baked paranormal plotline that's not worthy of the 2:00 PM Sci Fi Channel timeslot. Sufficed to say, without spoiling anything, it gets incredibly ludicrous toward the end (or ends, in this case -- you get a choice between two equally unsatisfying story conclusions).

The Bottom Line
A Puzzle of Flesh is a great concept delivered with above-par acting for the genre and gritty maturity. If the main plot were more intricate, the puzzles more involved, and the scenery more visually interesting, Phantasmagoria 2 could have had a place in gaming history as the one that broke the mold and pushed the envelope for content maturity. As it is, it remains a playable made-for-TV movie. Hopefully someone will try to do this again with greater success, but for now A Puzzle of Flesh is a decent adventure game worth a playthrough for fans of the genre. Just don't expect too much.

by jTrippy (58) on November 18, 2008

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